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Update random rain #2323
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Merged
Update random rain #2323
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Reviewer's Guide by SourceryThis pull request optimizes the add_rain function by using vectorized operations and improves the rain generation logic. Sequence diagram for optimized rain effect generationsequenceDiagram
participant C as Client
participant R as RainTransform
participant F as add_rain Function
participant CV as OpenCV
C->>R: Apply rain transform
R->>R: Generate rain parameters
Note over R: Vectorized coordinate generation
R->>F: Call add_rain with parameters
F->>CV: Create rain layer
F->>CV: Draw polylines (single call)
F->>CV: Apply blur (if needed)
F->>CV: Add rain layer to image
F->>CV: Adjust brightness
F-->>C: Return transformed image
Flow diagram for optimized rain generation processflowchart TD
A[Start] --> B[Generate rain parameters]
B --> C{Check num_drops}
C -->|num_drops > 0| D[Generate coordinates vectorized]
C -->|num_drops = 0| E[Create empty array]
D --> F[Create rain layer]
E --> F
F --> G[Draw polylines]
G --> H{Check blur value}
H -->|blur > 1| I[Apply blur]
H -->|blur <= 1| J[Skip blur]
I --> K[Add rain layer to image]
J --> K
K --> L{Check brightness}
L -->|coefficient != 1.0| M[Adjust brightness]
L -->|coefficient = 1.0| N[Skip brightness]
M --> O[End]
N --> O
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Hey @ternaus - I've reviewed your changes and they look great!
Here's what I looked at during the review
- 🟡 General issues: 1 issue found
- 🟢 Security: all looks good
- 🟡 Testing: 1 issue found
- 🟢 Complexity: all looks good
- 🟢 Documentation: all looks good
Help me be more useful! Please click 👍 or 👎 on each comment and I'll use the feedback to improve your reviews.
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Summary by Sourcery
Optimize the rain effect generation and update the tests.
Enhancements:
add_rain
using OpenCV polylines for faster rain generation.Tests: