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Update random rain #2323

Merged
merged 5 commits into from
Jan 30, 2025
Merged

Update random rain #2323

merged 5 commits into from
Jan 30, 2025

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ternaus
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@ternaus ternaus commented Jan 30, 2025

Summary by Sourcery

Optimize the rain effect generation and update the tests.

Enhancements:

  • Optimize add_rain using OpenCV polylines for faster rain generation.

Tests:

  • Add tests to verify the shape, type, brightness, and visibility of rain drops, as well as to ensure the input image is preserved.

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sourcery-ai bot commented Jan 30, 2025

Reviewer's Guide by Sourcery

This pull request optimizes the add_rain function by using vectorized operations and improves the rain generation logic.

Sequence diagram for optimized rain effect generation

sequenceDiagram
    participant C as Client
    participant R as RainTransform
    participant F as add_rain Function
    participant CV as OpenCV

    C->>R: Apply rain transform
    R->>R: Generate rain parameters
    Note over R: Vectorized coordinate generation
    R->>F: Call add_rain with parameters
    F->>CV: Create rain layer
    F->>CV: Draw polylines (single call)
    F->>CV: Apply blur (if needed)
    F->>CV: Add rain layer to image
    F->>CV: Adjust brightness
    F-->>C: Return transformed image
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Flow diagram for optimized rain generation process

flowchart TD
    A[Start] --> B[Generate rain parameters]
    B --> C{Check num_drops}
    C -->|num_drops > 0| D[Generate coordinates vectorized]
    C -->|num_drops = 0| E[Create empty array]
    D --> F[Create rain layer]
    E --> F
    F --> G[Draw polylines]
    G --> H{Check blur value}
    H -->|blur > 1| I[Apply blur]
    H -->|blur <= 1| J[Skip blur]
    I --> K[Add rain layer to image]
    J --> K
    K --> L{Check brightness}
    L -->|coefficient != 1.0| M[Adjust brightness]
    L -->|coefficient = 1.0| N[Skip brightness]
    M --> O[End]
    N --> O
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File-Level Changes

Change Details Files
Optimized rain drop drawing using vectorized operations.
  • Replaced the loop for drawing rain drops with a single cv2.polylines call.
  • Pre-allocated a rain layer to draw rain drops on.
  • Removed the redundant blur operation.
  • Used cv2.multiply for brightness adjustment instead of converting to HSV.
albumentations/augmentations/functional.py
Improved rain drop generation logic.
  • Simplified the calculation of the number of rain drops based on image height.
  • Simplified the slant calculation.
  • Generated all rain drop coordinates in a single call using random_generator.integers.
  • Used a fixed proportion for drop length based on image height.
  • Ensured that rain_drops is an empty array when num_drops is 0.
albumentations/augmentations/transforms.py
Added unit tests for the add_rain function.
  • Added tests to verify the shape and data type of the output image.
  • Added tests to verify the brightness adjustment.
  • Added tests to verify that rain drops are visible in the output.
  • Added tests to verify that the input image is not modified.
tests/functional/test_functional.py

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Hey @ternaus - I've reviewed your changes and they look great!

Here's what I looked at during the review
  • 🟡 General issues: 1 issue found
  • 🟢 Security: all looks good
  • 🟡 Testing: 1 issue found
  • 🟢 Complexity: all looks good
  • 🟢 Documentation: all looks good

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Help me be more useful! Please click 👍 or 👎 on each comment and I'll use the feedback to improve your reviews.

albumentations/augmentations/functional.py Show resolved Hide resolved
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@ternaus ternaus merged commit 0cac227 into main Jan 30, 2025
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@ternaus ternaus deleted the update_random_rain branch January 30, 2025 20:18
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