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DRILLER - 3D first-person shooter made with Defold

Ludum Dare 48

The game is for LD48 the COMPO category. It's built using the Defold game engine.

Play the latest version online:

Controls

  • WASD - to move around.
  • Mouse - to look around.
  • Mouse LEFT button - to shoot and interact.

GIF

Dev Notes

Structure (WIP)

/ld48: # Main folder

  # C++ and HTML5 sources
  /manifests:
  /res:
  /src:

  # All ssets
  /assets:

  # Lua sources
  /app: # Tools
  /scenes: # Scenes, i.e. collections used as proxies
    /intro: # Intro scene
    /driller: # Main Game
    /finalcut: # Final scene

  /main.collection: # Bootstrap collection. It has links to all game collections and content
  /main.script: # Main script of the game.

  # ...

World

1 unit = 1 centimeter (models) = 1 pixels (sprites), and cube_100.dae is a 100x100x100cm cube.

Misc

Debug build for HTML5 using bob.jar:

BOB_SHA1=$(curl -s 'https://d.defold.com/beta/info.json' | jq -r .sha1)
wget --progress=dot:mega -O build/bob.jar "https://d.defold.com/archive/${BOB_SHA1}/bob/bob.jar"
rm -rf build/bundle && mkdir -p build/bundle && java -jar build/bob.jar --email [email protected] --auth 12345 --texture-compression true --bundle-output build/bundle/js-web --build-report-html build/bundle/report.html --platform js-web --variant debug --archive distclean resolve build bundle
http-server -c- # npm install http-server -g

Download the latest HTML5 bundle in .zip.

Credits

Copyright (c) 2021 Artsiom Trubchyk. Licensed under the Apache License, Version 2.0. You may obtain a copy of the License at http://www.apache.org/licenses/LICENSE-2.0

This project is made with the Defold game engine and includes/uses the following deps:

Plus used these content generators: