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vk_obj_loader_debugger

This is a Vulkan project that implements the loading and rendering of 3D scenes, using a single rendering pipeline to process textured and non-textured objs simultaneously. At the same time, MIPMAP visualization of interpolation in HSL color space and mesh density visualization of trilinear interpolation are realized.

3d Scene

3d Scene

Visualization of MIPMAP

MIPMAP

Visualization of Mesh Density

meshDensity MeshDensityDetail

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