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<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Strict//EN" | ||
"http://www.w3.org/TR/xhtml1/DTD/xhtml1-strict.dtd"> | ||
<html> | ||
<meta http-equiv="Content-Type" content="text/html; charset=UTF-8"/> | ||
<head> | ||
<title>Jumper documentation</title> | ||
<link rel="stylesheet" href="../ldoc.css" type="text/css" /> | ||
</head> | ||
<body> | ||
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<div id="container"> | ||
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<div id="product"> | ||
<div id="product_logo"></div> | ||
<div id="product_name"><big><b></b></big></div> | ||
<div id="product_description"></div> | ||
</div> <!-- id="product" --> | ||
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<div id="main"> | ||
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<!-- Menu --> | ||
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<div id="navigation"> | ||
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<h1>Jumper</h1> | ||
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<ul> | ||
<li><a href="../index.html">Index</a></li> | ||
</ul> | ||
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<h2>Examples</h2> | ||
<ul> | ||
<li><strong>annotatedpathing.lua</strong></li> | ||
<li><a href="../examples/customheuristics.lua.html">customheuristics.lua</a></li> | ||
<li><a href="../examples/makeclearance.lua.html">makeclearance.lua</a></li> | ||
<li><a href="../examples/simpleexample.lua.html">simpleexample.lua</a></li> | ||
</ul> | ||
<h2>Modules</h2> | ||
<ul> | ||
<li><a href="../modules/core.bheap.html">core.bheap</a></li> | ||
<li><a href="../modules/core.heuristics.html">core.heuristics</a></li> | ||
<li><a href="../modules/core.node.html">core.node</a></li> | ||
<li><a href="../modules/core.path.html">core.path</a></li> | ||
<li><a href="../modules/grid.html">grid</a></li> | ||
<li><a href="../modules/pathfinder.html">pathfinder</a></li> | ||
</ul> | ||
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</div> | ||
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<div id="content"> | ||
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<h1>Example <code>annotatedpathing.lua</code></h1> | ||
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<pre> | ||
<span class="comment">-- Tests sample for clearance metrics calculation | ||
</span><span class="comment">-- See Figure 10 at http://aigamedev.com/open/tutorial/clearance-based-pathfinding/ | ||
</span><span class="comment">-- Jump Point Search still has some flaws with clearance based pathfinding | ||
</span> | ||
<span class="keyword">local</span> Grid = <span class="global">require</span> <span class="string">'jumper.grid'</span> | ||
<span class="keyword">local</span> PF = <span class="global">require</span> <span class="string">'jumper.pathfinder'</span> | ||
<span class="keyword">local</span> map = { | ||
{<span class="number">0</span>,<span class="number">0</span>,<span class="number">0</span>,<span class="number">0</span>,<span class="number">0</span>,<span class="number">0</span>,<span class="number">0</span>,<span class="number">0</span>,<span class="number">0</span>,<span class="number">0</span>}, | ||
{<span class="number">0</span>,<span class="number">0</span>,<span class="number">0</span>,<span class="number">0</span>,<span class="number">0</span>,<span class="number">0</span>,<span class="number">0</span>,<span class="number">0</span>,<span class="number">1</span>,<span class="number">0</span>}, | ||
{<span class="number">0</span>,<span class="number">0</span>,<span class="number">0</span>,<span class="number">0</span>,<span class="number">0</span>,<span class="number">0</span>,<span class="number">0</span>,<span class="number">0</span>,<span class="number">0</span>,<span class="number">0</span>}, | ||
{<span class="number">0</span>,<span class="number">0</span>,<span class="number">0</span>,<span class="number">1</span>,<span class="number">0</span>,<span class="number">0</span>,<span class="number">0</span>,<span class="number">0</span>,<span class="number">0</span>,<span class="number">0</span>}, | ||
{<span class="number">0</span>,<span class="number">0</span>,<span class="number">1</span>,<span class="number">0</span>,<span class="number">0</span>,<span class="number">0</span>,<span class="number">0</span>,<span class="number">0</span>,<span class="number">2</span>,<span class="number">0</span>}, | ||
{<span class="number">0</span>,<span class="number">0</span>,<span class="number">1</span>,<span class="number">1</span>,<span class="number">1</span>,<span class="number">0</span>,<span class="number">0</span>,<span class="number">2</span>,<span class="number">0</span>,<span class="number">0</span>}, | ||
{<span class="number">0</span>,<span class="number">0</span>,<span class="number">0</span>,<span class="number">1</span>,<span class="number">1</span>,<span class="number">0</span>,<span class="number">2</span>,<span class="number">0</span>,<span class="number">0</span>,<span class="number">2</span>}, | ||
{<span class="number">0</span>,<span class="number">0</span>,<span class="number">0</span>,<span class="number">0</span>,<span class="number">1</span>,<span class="number">0</span>,<span class="number">0</span>,<span class="number">0</span>,<span class="number">0</span>,<span class="number">2</span>}, | ||
{<span class="number">0</span>,<span class="number">0</span>,<span class="number">0</span>,<span class="number">0</span>,<span class="number">0</span>,<span class="number">0</span>,<span class="number">0</span>,<span class="number">0</span>,<span class="number">0</span>,<span class="number">0</span>}, | ||
{<span class="number">0</span>,<span class="number">0</span>,<span class="number">0</span>,<span class="number">0</span>,<span class="number">0</span>,<span class="number">0</span>,<span class="number">0</span>,<span class="number">0</span>,<span class="number">0</span>,<span class="number">0</span>} | ||
} | ||
<span class="keyword">local</span> grid = Grid(map) | ||
<span class="keyword">local</span> walkable = <span class="keyword">function</span>(v) <span class="keyword">return</span> v~=<span class="number">2</span> <span class="keyword">end</span> | ||
<span class="keyword">local</span> finder = PF(grid, <span class="string">'ASTAR'</span>,walkable) | ||
finder:evalGridClearance() | ||
<span class="keyword">local</span> finderNames = PF:getFinders() | ||
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<span class="keyword">local</span> sx, sy = <span class="number">1</span>,<span class="number">1</span> | ||
<span class="keyword">local</span> ex, ey = <span class="number">9</span>,<span class="number">9</span> | ||
<span class="keyword">local</span> agent_size = <span class="number">2</span> | ||
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<span class="keyword">for</span> i = <span class="number">1</span>,#finderNames <span class="keyword">do</span> | ||
finder:setFinder(finderNames[i]) | ||
<span class="keyword">local</span> path = finder:getPath(sx, sy, ex, ey, agent_size) | ||
<span class="global">print</span>((<span class="string">'Algorithm used: %s - Path %s'</span>) | ||
:format(finder:getFinder(), path <span class="keyword">and</span> <span class="string">'found'</span> <span class="keyword">or</span> <span class="string">'not found'</span>)) | ||
<span class="keyword">if</span> path <span class="keyword">then</span> | ||
<span class="keyword">for</span> node, count <span class="keyword">in</span> path:nodes() <span class="keyword">do</span> | ||
<span class="global">print</span>((<span class="string">' Step %d. (%d,%d)'</span>) | ||
:format(count, node:getPos())) | ||
<span class="keyword">end</span> | ||
<span class="keyword">end</span> | ||
<span class="keyword">end</span></pre> | ||
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</div> <!-- id="content" --> | ||
</div> <!-- id="main" --> | ||
<div id="about"> | ||
<i>generated by <a href="http://github.com/stevedonovan/LDoc">LDoc 1.3</a></i> | ||
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<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Strict//EN" | ||
"http://www.w3.org/TR/xhtml1/DTD/xhtml1-strict.dtd"> | ||
<html> | ||
<meta http-equiv="Content-Type" content="text/html; charset=UTF-8"/> | ||
<head> | ||
<title>Jumper documentation</title> | ||
<link rel="stylesheet" href="../ldoc.css" type="text/css" /> | ||
</head> | ||
<body> | ||
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<div id="container"> | ||
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<div id="product"> | ||
<div id="product_logo"></div> | ||
<div id="product_name"><big><b></b></big></div> | ||
<div id="product_description"></div> | ||
</div> <!-- id="product" --> | ||
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<div id="main"> | ||
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<!-- Menu --> | ||
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<div id="navigation"> | ||
<br/> | ||
<h1>Jumper</h1> | ||
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<ul> | ||
<li><a href="../index.html">Index</a></li> | ||
</ul> | ||
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<h2>Examples</h2> | ||
<ul> | ||
<li><strong>clearancebasedpathfinding.lua</strong></li> | ||
<li><a href="../examples/heuristics.lua.html">heuristics.lua</a></li> | ||
<li><a href="../examples/makeclearance.lua.html">makeclearance.lua</a></li> | ||
<li><a href="../examples/minimal.lua.html">minimal.lua</a></li> | ||
</ul> | ||
<h2>Modules</h2> | ||
<ul> | ||
<li><a href="../modules/core.bheap.html">core.bheap</a></li> | ||
<li><a href="../modules/core.heuristics.html">core.heuristics</a></li> | ||
<li><a href="../modules/core.node.html">core.node</a></li> | ||
<li><a href="../modules/core.path.html">core.path</a></li> | ||
<li><a href="../modules/grid.html">grid</a></li> | ||
<li><a href="../modules/pathfinder.html">pathfinder</a></li> | ||
</ul> | ||
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</div> | ||
|
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<div id="content"> | ||
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<h1>Example <code>clearancebasedpathfinding.lua</code></h1> | ||
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<pre> | ||
<span class="comment">-- Tests sample for clearance metrics calculation | ||
</span><span class="comment">-- See Figure 10 at http://aigamedev.com/open/tutorial/clearance-based-pathfinding/ | ||
</span><span class="comment">-- Jump Point Search still has some flaws with clearance based pathfinding | ||
</span> | ||
<span class="keyword">local</span> Grid = <span class="global">require</span> <span class="string">'jumper.grid'</span> | ||
<span class="keyword">local</span> PF = <span class="global">require</span> <span class="string">'jumper.pathfinder'</span> | ||
<span class="keyword">local</span> map = { | ||
{<span class="number">0</span>,<span class="number">0</span>,<span class="number">0</span>,<span class="number">0</span>,<span class="number">0</span>,<span class="number">0</span>,<span class="number">0</span>,<span class="number">0</span>,<span class="number">0</span>,<span class="number">0</span>}, | ||
{<span class="number">0</span>,<span class="number">0</span>,<span class="number">0</span>,<span class="number">0</span>,<span class="number">0</span>,<span class="number">0</span>,<span class="number">0</span>,<span class="number">0</span>,<span class="number">1</span>,<span class="number">0</span>}, | ||
{<span class="number">0</span>,<span class="number">0</span>,<span class="number">0</span>,<span class="number">0</span>,<span class="number">0</span>,<span class="number">0</span>,<span class="number">0</span>,<span class="number">0</span>,<span class="number">0</span>,<span class="number">0</span>}, | ||
{<span class="number">0</span>,<span class="number">0</span>,<span class="number">0</span>,<span class="number">1</span>,<span class="number">0</span>,<span class="number">0</span>,<span class="number">0</span>,<span class="number">0</span>,<span class="number">0</span>,<span class="number">0</span>}, | ||
{<span class="number">0</span>,<span class="number">0</span>,<span class="number">1</span>,<span class="number">0</span>,<span class="number">0</span>,<span class="number">0</span>,<span class="number">0</span>,<span class="number">0</span>,<span class="number">2</span>,<span class="number">0</span>}, | ||
{<span class="number">0</span>,<span class="number">0</span>,<span class="number">1</span>,<span class="number">1</span>,<span class="number">1</span>,<span class="number">0</span>,<span class="number">0</span>,<span class="number">2</span>,<span class="number">0</span>,<span class="number">0</span>}, | ||
{<span class="number">0</span>,<span class="number">0</span>,<span class="number">0</span>,<span class="number">1</span>,<span class="number">1</span>,<span class="number">0</span>,<span class="number">2</span>,<span class="number">0</span>,<span class="number">0</span>,<span class="number">2</span>}, | ||
{<span class="number">0</span>,<span class="number">0</span>,<span class="number">0</span>,<span class="number">0</span>,<span class="number">1</span>,<span class="number">0</span>,<span class="number">0</span>,<span class="number">0</span>,<span class="number">0</span>,<span class="number">2</span>}, | ||
{<span class="number">0</span>,<span class="number">0</span>,<span class="number">0</span>,<span class="number">0</span>,<span class="number">0</span>,<span class="number">0</span>,<span class="number">0</span>,<span class="number">0</span>,<span class="number">0</span>,<span class="number">0</span>}, | ||
{<span class="number">0</span>,<span class="number">0</span>,<span class="number">0</span>,<span class="number">0</span>,<span class="number">0</span>,<span class="number">0</span>,<span class="number">0</span>,<span class="number">0</span>,<span class="number">0</span>,<span class="number">0</span>} | ||
} | ||
<span class="keyword">local</span> grid = Grid(map) | ||
<span class="keyword">local</span> walkable = <span class="keyword">function</span>(v) <span class="keyword">return</span> v~=<span class="number">2</span> <span class="keyword">end</span> | ||
<span class="keyword">local</span> finder = PF(grid, <span class="string">'ASTAR'</span>,walkable) | ||
finder:evalGridClearance() | ||
<span class="keyword">local</span> finderNames = PF:getFinders() | ||
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<span class="keyword">local</span> sx, sy = <span class="number">1</span>,<span class="number">1</span> | ||
<span class="keyword">local</span> ex, ey = <span class="number">9</span>,<span class="number">9</span> | ||
<span class="keyword">local</span> agent_size = <span class="number">2</span> | ||
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<span class="keyword">for</span> i = <span class="number">1</span>,#finderNames <span class="keyword">do</span> | ||
finder:setFinder(finderNames[i]) | ||
<span class="keyword">local</span> path = finder:getPath(sx, sy, ex, ey, agent_size) | ||
<span class="global">print</span>((<span class="string">'Algorithm used: %s - Path %s'</span>) | ||
:format(finder:getFinder(), path <span class="keyword">and</span> <span class="string">'found'</span> <span class="keyword">or</span> <span class="string">'not found'</span>)) | ||
<span class="keyword">if</span> path <span class="keyword">then</span> | ||
<span class="keyword">for</span> node, count <span class="keyword">in</span> path:nodes() <span class="keyword">do</span> | ||
<span class="global">print</span>((<span class="string">' Step %d. (%d,%d)'</span>) | ||
:format(count, node:getPos())) | ||
<span class="keyword">end</span> | ||
<span class="keyword">end</span> | ||
<span class="keyword">end</span></pre> | ||
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<i>generated by <a href="http://github.com/stevedonovan/LDoc">LDoc 1.3</a></i> | ||
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<html> | ||
<meta http-equiv="Content-Type" content="text/html; charset=UTF-8"/> | ||
<head> | ||
<title>Jumper documentation</title> | ||
<link rel="stylesheet" href="../ldoc.css" type="text/css" /> | ||
</head> | ||
<body> | ||
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<div id="container"> | ||
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<div id="product"> | ||
<div id="product_logo"></div> | ||
<div id="product_name"><big><b></b></big></div> | ||
<div id="product_description"></div> | ||
</div> <!-- id="product" --> | ||
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<div id="main"> | ||
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<!-- Menu --> | ||
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<div id="navigation"> | ||
<br/> | ||
<h1>Jumper</h1> | ||
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<ul> | ||
<li><a href="../index.html">Index</a></li> | ||
</ul> | ||
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<h2>Examples</h2> | ||
<ul> | ||
<li><a href="../examples/annotatedpathing.lua.html">annotatedpathing.lua</a></li> | ||
<li><strong>customheuristics.lua</strong></li> | ||
<li><a href="../examples/makeclearance.lua.html">makeclearance.lua</a></li> | ||
<li><a href="../examples/simpleexample.lua.html">simpleexample.lua</a></li> | ||
</ul> | ||
<h2>Modules</h2> | ||
<ul> | ||
<li><a href="../modules/core.bheap.html">core.bheap</a></li> | ||
<li><a href="../modules/core.heuristics.html">core.heuristics</a></li> | ||
<li><a href="../modules/core.node.html">core.node</a></li> | ||
<li><a href="../modules/core.path.html">core.path</a></li> | ||
<li><a href="../modules/grid.html">grid</a></li> | ||
<li><a href="../modules/pathfinder.html">pathfinder</a></li> | ||
</ul> | ||
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</div> | ||
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<div id="content"> | ||
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<h1>Example <code>customheuristics.lua</code></h1> | ||
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<pre> | ||
<span class="comment">--- Example of use for Heuristics | ||
</span> | ||
<span class="keyword">local</span> Grid = <span class="global">require</span> (<span class="string">"jumper.grid"</span>) | ||
<span class="keyword">local</span> Pathfinder = <span class="global">require</span> (<span class="string">"jumper.pathfinder"</span>) | ||
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<span class="keyword">local</span> map = { | ||
{<span class="number">0</span>,<span class="number">0</span>,<span class="number">0</span>,<span class="number">0</span>,<span class="number">0</span>,<span class="number">0</span>}, | ||
{<span class="number">0</span>,<span class="number">0</span>,<span class="number">0</span>,<span class="number">0</span>,<span class="number">0</span>,<span class="number">0</span>}, | ||
{<span class="number">0</span>,<span class="number">1</span>,<span class="number">1</span>,<span class="number">1</span>,<span class="number">1</span>,<span class="number">0</span>}, | ||
{<span class="number">0</span>,<span class="number">0</span>,<span class="number">0</span>,<span class="number">0</span>,<span class="number">0</span>,<span class="number">0</span>}, | ||
{<span class="number">0</span>,<span class="number">0</span>,<span class="number">0</span>,<span class="number">0</span>,<span class="number">0</span>,<span class="number">0</span>}, | ||
} | ||
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<span class="keyword">local</span> walkable = <span class="number">0</span> | ||
<span class="keyword">local</span> grid = Grid(map) | ||
<span class="keyword">local</span> myFinder = Pathfinder(grid, <span class="string">'ASTAR'</span>, walkable) | ||
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<span class="comment">-- Use Euclidian heuristic to evaluate distance | ||
</span>myFinder:setHeuristic(<span class="string">'EUCLIDIAN'</span>) | ||
myFinder:setHeuristic(<span class="string">'DIAGONAL'</span>) | ||
myFinder:setHeuristic(<span class="string">'MANHATTAN'</span>) | ||
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<span class="comment">-- Custom | ||
</span><span class="keyword">local</span> h = <span class="keyword">function</span>(nodeA, nodeB) | ||
<span class="keyword">return</span> (<span class="number">0.1</span> * (<span class="global">math</span>.abs(nodeA:getX() - nodeB:getX())) | ||
+ <span class="number">0.9</span> * (<span class="global">math</span>.abs(nodeA:getY() - nodeB:getY()))) | ||
<span class="keyword">end</span> | ||
myFinder:setHeuristic(h) | ||
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<span class="keyword">local</span> p = myFinder:getPath(<span class="number">1</span>,<span class="number">1</span>, <span class="number">6</span>,<span class="number">5</span>) | ||
<span class="keyword">for</span> node, count <span class="keyword">in</span> p:nodes() <span class="keyword">do</span> | ||
<span class="global">print</span>((<span class="string">'%d. Node(%d,%d)'</span>):format(count, node:getX(), node:getY())) | ||
<span class="keyword">end</span> | ||
<span class="global">print</span>((<span class="string">'Path length: %.2f'</span>):format(p:getLength())) | ||
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<span class="comment">-- etc ... | ||
</span></pre> | ||
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<i>generated by <a href="http://github.com/stevedonovan/LDoc">LDoc 1.3</a></i> | ||
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