UDP- and Web/Socket Server where I visualized my Software Challenge Germany 2024 replays
This NodeJS server ran locally in my Network where my Bot could connect via UDP and send it's calculated Match data.
When processed, I could lookup the match data in the Webbrowser and have a perfectly formatted visualization of the data for quick and easy debugging and finding out why my bot choose a move or why not.
I created this tool, because the data for one individual move just flooded my terminal (multiple kilobytes of object/array data) and was impossible to read quickly/consistently.
In the repo are also some example matches from the last days before the finals included, have fun testing the tool