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fix(FontMgr): also keep in mind game language when generating font texture #2892

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merged 4 commits into from
Jul 23, 2024

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Yimura
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@Yimura Yimura commented Mar 29, 2024

With this PR users can have the game set in a different language than the menu and still have the vehicle list properly be rendered.

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Closes #2871
Closes #1409

@Yimura Yimura mentioned this pull request Mar 29, 2024
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github-actions bot commented Mar 29, 2024

Download the artifacts for this pull request:

@Yimura Yimura marked this pull request as draft March 29, 2024 20:16
@gir489returns
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@Yimura What is the status of this branch?

@Yimura Yimura marked this pull request as ready for review July 22, 2024 20:59
"LANGUAGE"_T,
languages.at((eGameLanguage)session.attributes.language),
"SESSION_BROWSER_HOST_RID"_T,
session.info.m_net_player_data.m_gamer_handle.m_rockstar_id, // TODO: this is not accurate
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@maybegreat48 Why is this not accurate?

@Yimura Yimura merged commit f62c8c8 into master Jul 23, 2024
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@Yimura Yimura deleted the keep-in-mind-game-lang-for-font-mgr branch July 23, 2024 06:47
@github-actions github-actions bot locked as resolved and limited conversation to collaborators Jul 23, 2024
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[Bug]: Unreadable text [Request]: Enforce spaces / line ending in a commit checker
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