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It is completely developed in the java language. - Implements data saving in Json files. - The design pattern used by MVP. - Use of Java Swing and AWT libraries. - Use of external libraries for managing Json files. - Use of javax sound library for managing sounds. - Use of threads in the animations and timing of the game. - Animation using sprites.

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Yeison363RS/ArmadilloGame

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Description

Armadillo game which aims for the player to take the armadillo through the field until it reaches its cave, avoiding being caught by the guard dogs of the crop field, the game auto-saves the game every so often and a game can be loaded one of which is autosaving and has animations and sounds of actions and movements. The development characteristics with which the game was developed were:

  • It is completely developed in the java language.
  • Implements data saving in Json files.
  • The design pattern used by MVP.
  • Use of Java Swing and AWT libraries.
  • Use of external libraries for managing Json files.
  • Use of javax sound library for managing sounds.
  • Use of threads in the animations and timing of the game.
  • Animation using sprites.

Getting Started

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Folder Structure

The workspace contains two folders by default, where:

  • src: the folder to maintain sources
  • lib: the folder to maintain dependencies

Meanwhile, the compiled output files will be generated in the bin folder by default.

If you want to customize the folder structure, open .vscode/settings.json and update the related settings there.

Dependency Management

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About

It is completely developed in the java language. - Implements data saving in Json files. - The design pattern used by MVP. - Use of Java Swing and AWT libraries. - Use of external libraries for managing Json files. - Use of javax sound library for managing sounds. - Use of threads in the animations and timing of the game. - Animation using sprites.

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