PathingAPI use SignalR with MessagePack to transfer large chunk of geometry data from c# backend to BabylonJS frontend #668
Add this suggestion to a batch that can be applied as a single commit.
This suggestion is invalid because no changes were made to the code.
Suggestions cannot be applied while the pull request is closed.
Suggestions cannot be applied while viewing a subset of changes.
Only one suggestion per line can be applied in a batch.
Add this suggestion to a batch that can be applied as a single commit.
Applying suggestions on deleted lines is not supported.
You must change the existing code in this line in order to create a valid suggestion.
Outdated suggestions cannot be applied.
This suggestion has been applied or marked resolved.
Suggestions cannot be applied from pending reviews.
Suggestions cannot be applied on multi-line comments.
Suggestions cannot be applied while the pull request is queued to merge.
Suggestion cannot be applied right now. Please check back later.
Key Changes:
PPather
:PathGraph
: ImprovedTestPoints
handling. It's used during pathfinding, visualizing the considered Spots. OptimizedFollowTraceBackLocations
PPather
:MeshFactory
: No longer allocates and requires a working array.TriangleType
: AddedToIndex
MessagePack
withSignalR
PathingAPI
:WatchHub
Added SignalR hub to transfer large volume of geometry data from c# backend to javascript more efficientlyPathingAPI
: refactorWatch.razor
andbabylonjs.js
to take advantage of SignalR and Messagepack with LZ compressed geometry data transferringPathingAPI
:Watch.razor
added indicators for which features are enabled(green)PathingAPI
: significant memory reduction while using theWatch.razor
andSearch.razor
page!BabylonJS
: Added scene inspector as debugging feature