Rubik's cube game like, but in 2d.
- Create build directory (
mkdir build
) - Move to build directory (
cd build
) - Configure build (
cmake ..
) - Build (
make
) - Run game (
./alphabetloop_game
)
See default key bindings in config.cfg
.
By default scrolling is done by pressing asdfg
(ASDFG
for reverse side) for
scrolling current row by horizontal, and zxcvb
(ZXCVB
for reverse side) for
scrolling current column by vertical. Also pressing w
will undo previous
scroll.
Pressing i
will open prompt to write letters that you want to highlight
(press enter for save and continue).
Pressing o
will show you completed map (press any key for continue playing).
And q
and r
respectively for close the game and restart.
alphabetloop_game
will load config.cfg
file from the same folder from which
game was launched.
In addition to binds described in the Playing section, there are also other settings, like:
- hack options (useful for debug)
- map size settings
- display settings
- ... and more
For more information go to provided config example with comments.
Inspired by carykh's video on youtube. I wanted to play this game on keyboard and in console, so got this.