VNEngine is a visual novel engine developed in Python using Pygame. It offers a flexible and simple way to create visual novels with support for characters, backgrounds, sprites, dialogues, conditions, and labels.
Important
The engine name may change
Important
the engine does not have an interface, it is used in CLI mode
- Pygame
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Clone this repository:
git clone https://github.com/Neyunse/vne/tree/dev vne cd vne
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Create a virtual environment (optional but recommended):
python -m venv .venv source .venv/bin/activate # On Windows use .venv\Scripts\activate
more info here.
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Install necessary dependencies:
pip install -r requirements.txt
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Run the engine:
python main.py -r -f test-game
VNengine © 2024 by Neyunse is licensed under Creative Commons Attribution-NoDerivatives 4.0 International
Warning
The license can be modified in future updates, the license that is modified becomes effective from the next update or change in the repository. Old licenses will remain active for old versions only.
Feel free to fork and contribute to this engine.
- create a new branch and work there
- if you create a fork please contribute to this repo