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Merge pull request #9 from TinWiz/2.0.4-Update
2.0.4 update
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Changelog v1.2 | ||
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*deleted deficit.txt events file | ||
*deleted tribal_flavour_events file | ||
*deleted integrated_culture_decisions_te file | ||
*removed CIVIL_WAR_STATES_THRESHOLD and CIVIL_WAR_CITIES_THRESHOLD lines from te_defines.txt | ||
-no longer needed because tag limit has been increased to 8192! | ||
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*added alternative potential for IRCK3 decision for dividing Roman Empire if tag is no longer ROM so AI can still take decision after having lost a civil war | ||
-if primary culture is Roman and heritage is Roman | ||
*edited IRCK3 decision to block lines for moving ruler to tag WRE or ERE | ||
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*added alternatives for Diadochi tags to trigger in te_christianity.72 to target countries for AI if they have lost a civil war | ||
-if primary culture is Macedonian with each Diadochi heritage | ||
-also added to ai_convert_to_christian in te_decisions | ||
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*added judea_heritage to trigger for te_judaism.2 | ||
-also any country with judaism religion and capital in palestine_region | ||
*added judea_heritage to te_decisions for ai_will_do factor 0 | ||
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*added option for ai_constantinople in te_decisions for a country with roman culture and heritage | ||
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*added NAND trigger to l6_christian.5 to slow spread of Christianity in non-Hellenic countries before 954 AUC / 200 CE | ||
*added dominant_province_religion christianity to NOR triggers for l6_christian.5 | ||
-will no longer trigger on provinces with a christian majority | ||
+should not convert all pops of non-christian countries | ||
*edited trigger for l6_christan.4 to limit effect if global_variable jewish_diaspora is not set | ||
*organized script for l6_christian.3 to trigger even if tag is JUD or SMA | ||
*set end date for l6_christian.2 on 818.1.25 =, 65AD | ||
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*edited political influence and legitimacy effects to te_christianity.72 to add while loops | ||
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*lowered trigger dates for full effects of te_christianity.96 and te_christianity.97 to 1000 AUC | ||
-balance for provinces with early_christian_community or early_christian_church | ||
+edited te_christianity.96 and te_christianity.97 to limit effect if country religion is judaism | ||
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*added baltic culture group and matrist religion to NOR triggers for te_manichees events | ||
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*removed NOT any_province is_in_region fezzan_region from trigger in te_plagues.3* files | ||
-not needed on the vanilla map | ||
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*removed tag ISR from te_judaism.2 | ||
-leftover Invictus tag for Judea | ||
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*renamed prices file 00_hardcoded to te_hardcoded | ||
-removed all prices except buy_military_tradition, which was increased from 80 to 120 | ||
+do not need to copy all of the base game prices | ||
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*edited te_decisions to split ai and player only decisions to convert to christianity and manichaeism | ||
-edited player decisions to lower requirement for converted pops | ||
*scripted triggers added in te_religion_triggers.txt for christianity and manichaeism with lower requirements for converted pops | ||
-10% for christianity and 5% for manichaeism | ||
+custom localization tooltips added for these | ||
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*removed l6_christian.5.a in option name for te_manichees.14 | ||
*increased random_event on_action for te_manichees.14 from 10 to 15 | ||
-slightly more spread from pops | ||
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*edited te_christianity.72 to trigger if culture is roman and capital is in Rome | ||
-even if Rome has previously lost a civil war and tag is dynamic, not ROM | ||
*edited te_christianity.98 to trigger and create minor christian character if 10% of pops are christian | ||
-lowered from 20% | ||
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*added limit religion = christianity for all christianity saints to trigger theosis events | ||
-also armenian_heritage and primary_culture = armenian to st_nathanael_bartholomew | ||
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*added tag BHA to te_barbarians.6 and te_barbarians.7 | ||
-also to option te_judaism.21.b | ||
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*added stability hit to te_barbarians.13 and scandian_invasion variable to te_barbarians.13 and te_barbarians.15 | ||
-made te_barbarians.13 into a minor country event | ||
+added localization for English, French, German, Russian and Spanish | ||
*edited te_barbarians.15 to create a new country and give provinces in scandinavia_region | ||
*edited te_barbarians.55 and added te_barbarians.56 to create a new country in a great power invaded by huns | ||
-creates new countries from provinces that are overrun by barbarians depending on owner state rank | ||
+only if province has more than 200 tribesmen of huna or hunnic culture | ||
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*changed truce duration from -1 to 3000 in IRCK3 decision between WRE and ERE | ||
-stop error log complaints | ||
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*localization updates | ||
-small update to localization te_text_l_german.yml | ||
-typo in localization l6_conversions_l_english.yml | ||
-correction to use Spanish localization for early_christian_community | ||
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########## | ||
Testing |
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