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Feature Updates: Added Runecrafting Added Enchantment Glow Changed standard color to GRAY Upgraded Shielded to represent a recurring shield Updated some text-based visuals with more colors /ce menu now allows level selection Added /ce remove [ench] to remove enchantments Items now check the lores aswell Axes are now considered to be global and tools by the enchantment table Piercing works against mobs now Explosive can now add directly to the inventory if configured in that way Long-lasting Buffs no longer get overriden by short-term buffs (for the most part) Added a cooldown to Autorepair Made "effect" enchantments be capped at level 1 New Enchantments: Blaze (PrinceeeMC): Shoots Fireballs instead of arrows Disarming (CosmicPvP): Disarms the enemy Drunk (CosmicPvP): Gives slowness, mining fatigue and confusion to attackers Berserker: When low on health, you gain extreme strength Cloaking: When hit, you gain stealth for a few seconds Bugfixes: Shiftclicking Armor into chests no longer trigger the enchantments Charge has been fixed Aerial has been fixed Headless has been fixed Fixed Volley giving free arrows for players in creative mode Minor fixes Code changes: Added the EnchantManager for Enchantment related functions Added the ReflectionHelper for nms/cb related functions Added EffectManager for visual updates down the line
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