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examples/Platforms/NRF52/NRF52_SD_Playback_I2S_Auto/NRF52_SD_Playback_I2S_Auto.ino
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/* | ||
AutoAnalogAudio streaming via DAC & ADC by TMRh20 | ||
Copyright (C) 2016 TMRh20 - [email protected], github.com/TMRh20 | ||
This program is free software: you can redistribute it and/or modify | ||
it under the terms of the GNU General Public License as published by | ||
the Free Software Foundation, either version 3 of the License, or | ||
(at your option) any later version. | ||
This program is distributed in the hope that it will be useful, | ||
but WITHOUT ANY WARRANTY; without even the implied warranty of | ||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | ||
GNU General Public License for more details. | ||
You should have received a copy of the GNU General Public License | ||
along with this program. If not, see <http://www.gnu.org/licenses/>. | ||
Auto Analog Audio (Automatic DAC, ADC & Timer) library | ||
Auto Analog Audio Library Information: | ||
http://github.com/TMRh20 | ||
http://tmrh20.blogspot.com | ||
This example automatically determines the format of WAV files & | ||
attempts to play them. | ||
*/ | ||
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#include <SPI.h> | ||
#include <SdFat.h> | ||
#include <AutoAnalogAudio.h> | ||
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AutoAnalog aaAudio; | ||
SdFat SD; | ||
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/*********************************************************/ | ||
/* Tested with MAX98357A I2S breakout | ||
/* BCLK connected to Arduino D1 (p0.03) | ||
/* LRCK connected to Arduino D3 (p0.29) | ||
/* DIN connected to Arduino D5 (p0.05) | ||
/* SD connected to Arduino D6 (p1.11) | ||
/*********************************************************/ | ||
float volumeControl = 0.2; | ||
#define BUFFER_SIZE 640 | ||
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void setup() { | ||
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Serial.begin(115200); | ||
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Serial.print("Init SD card..."); | ||
if (!SD.begin(2, 32000000)) { | ||
Serial.println("init failed!"); | ||
return; | ||
} | ||
Serial.println("init ok"); | ||
Serial.println("Analog Audio Begin"); | ||
aaAudio.begin(0, 1, 1); //Setup aaAudio using DAC and I2S | ||
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pinMode(6, OUTPUT); //Connected to SD pin of MAX98357A | ||
digitalWrite(6, HIGH); | ||
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playAudio("brick/brick24.wav"); // 24kHz @ 16-bits is about the maximum when reading from SD card | ||
} | ||
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void loop() { | ||
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loadBuffer(); | ||
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if (Serial.available()) { | ||
char c = Serial.read(); | ||
if (c == '=') { | ||
volumeControl += 0.1; | ||
} else if (c == '-') { | ||
volumeControl -= 0.1; | ||
volumeControl = max(0.0, volumeControl); | ||
} else if (c == 'p') { | ||
playAudio("brick/brick24.wav"); | ||
} | ||
Serial.println(volumeControl); | ||
} | ||
} | ||
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/*********************************************************/ | ||
/* A simple function to handle playing audio files | ||
/*********************************************************/ | ||
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File myFile; | ||
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void playAudio(char *audioFile) { | ||
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if (myFile) { | ||
myFile.close(); | ||
} | ||
//Open the designated file | ||
myFile = SD.open(audioFile); | ||
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myFile.seek(22); | ||
uint16_t var; | ||
uint32_t var2; | ||
myFile.read(&var, 2); // Get channels (Stereo or Mono) | ||
myFile.read(&var2, 4); // Get Sample Rate | ||
aaAudio.setSampleRate(var2, var - 1); | ||
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myFile.seek(34); | ||
myFile.read(&var, 2); // Get Bits Per Sample | ||
aaAudio.dacBitsPerSample = var; | ||
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myFile.seek(44); //Skip past the WAV header | ||
} | ||
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void loadBuffer() { | ||
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if (myFile.available()) { | ||
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if (aaAudio.dacBitsPerSample == 8) { | ||
myFile.read(aaAudio.dacBuffer, BUFFER_SIZE); // Change this to dacBuffer16 for 16-bit samples | ||
for (uint32_t i = 0; i < BUFFER_SIZE; i++) { | ||
aaAudio.dacBuffer[i] *= volumeControl; | ||
} | ||
aaAudio.feedDAC(0, BUFFER_SIZE); // change this to 3200 for 16-bit samples | ||
} else { | ||
myFile.read(aaAudio.dacBuffer16, BUFFER_SIZE); // Change this to dacBuffer16 for 16-bit samples | ||
for (uint32_t i = 0; i < BUFFER_SIZE / 2; i++) { | ||
aaAudio.dacBuffer16[i] += 0x8000; | ||
aaAudio.dacBuffer16[i] *= volumeControl; | ||
aaAudio.dacBuffer16[i] -= 0x8000; | ||
} | ||
aaAudio.feedDAC(0, BUFFER_SIZE / 2); // change this to 3200 for 16-bit samples | ||
} | ||
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} else { | ||
myFile.seek(44); | ||
} | ||
} |