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[NUI][API11] Remove DynamicProperty callback if URL changed + Make mo…
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…re thread safe enough

Let us remove DynamicProperty callbacks if URL changes.
So far, we discard the callbacks if visual was changed.
But, the callbacks, which NUI stored, were not removed and remained alive
whenever we changed the URL.

Let us ensure their removal when URL changed (~= Visual Changed)

+

To avoid race condition, let we add lock feature before change `InternalSavedDynamicPropertyCallbacks`
(Since we can access this dictionary from various threads.) and make `weakReferencesOfLottie` as `ConcurrentDictionary` type.

Note : Since we need to iterate by `InternalSavedDynamicPropertyCallbacks.Keys` we need to use lock,
instead of `ConcurrentDictionary`.

TODO : There are some cases where we don't want to destroy registered callbacks. They will remain active in the future.
We make relative sample at `LottieAnimationViewDynamicPropertyTest.cs`. Let we pass `Test4` case show dynmaic property well.

Signed-off-by: Eunki, Hong <[email protected]>
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Eunki, Hong authored and hinohie committed Dec 10, 2024
1 parent 875d81c commit 9d5f146
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Showing 2 changed files with 139 additions and 29 deletions.
93 changes: 70 additions & 23 deletions src/Tizen.NUI/src/public/BaseComponents/LottieAnimationView.cs
Original file line number Diff line number Diff line change
Expand Up @@ -19,6 +19,7 @@
using global::System.Runtime.InteropServices;
using System.ComponentModel;
using System.Collections.Generic;
using System.Collections.Concurrent;
using System.Globalization;
using Tizen.NUI;
using Tizen.NUI.Binding;
Expand Down Expand Up @@ -106,11 +107,13 @@ protected override void Dispose(DisposeTypes type)
return;
}

CleanCallbackDictionaries();

//Release your own unmanaged resources here.
//You should not access any managed member here except static instance.
//because the execution order of Finalizes is non-deterministic.
if (type == DisposeTypes.Explicit)
{
//Release your own unmanaged resources here.
//You should not access any managed member here except static instance.
//because the execution order of Finalizes is non-deterministic.
CleanCallbackDictionaries(true);
}

//disconnect event signal
if (finishedEventHandler != null && visualEventSignalCallback != null)
Expand All @@ -128,8 +131,11 @@ protected override void Dispose(DisposeTypes type)
[EditorBrowsable(EditorBrowsableState.Never)]
protected override void Dispose(bool disposing)
{
// Note : We can clean dictionaries even this API called from GC Thread.
CleanCallbackDictionaries();
if (!disposing)
{
// Note : We can clean dictionaries even this API called from GC Thread.
CleanCallbackDictionaries(true);
}
base.Dispose(disposing);
}
#endregion Constructor, Destructor, Dispose
Expand Down Expand Up @@ -187,6 +193,9 @@ private string InternalURL
{
set
{
// Invalidate previous dynamic property callbacks.
CleanCallbackDictionaries(false);

// Reset cached infomations.
currentStates.contentInfo = null;
currentStates.markerInfo = null;
Expand Down Expand Up @@ -976,30 +985,53 @@ public Tuple<int, int> GetMinMaxFrame()
[EditorBrowsable(EditorBrowsableState.Never)]
public void DoActionExtension(LottieAnimationViewDynamicProperty info)
{
// Called from main thread
dynamicPropertyCallbackId++;

weakReferencesOfLottie?.Add(dynamicPropertyCallbackId, new WeakReference<LottieAnimationView>(this));
InternalSavedDynamicPropertyCallbacks?.Add(dynamicPropertyCallbackId, info.Callback);
lock (InternalPropertyCallbacksLock)
{
// Add to dictionary only if we can assume that this view is not in disposing state.
if (InternalSavedDynamicPropertyCallbacks != null)
{
weakReferencesOfLottie?.TryAdd(dynamicPropertyCallbackId, new WeakReference<LottieAnimationView>(this));

InternalSavedDynamicPropertyCallbacks.Add(dynamicPropertyCallbackId, info.Callback);
NUILog.Debug($"<[{GetId()}] added extension actions for {dynamicPropertyCallbackId} (total : {weakReferencesOfLottie?.Count} my : {InternalSavedDynamicPropertyCallbacks?.Count})>");
}
}

Interop.View.DoActionExtension(SwigCPtr, ImageView.Property.IMAGE, ActionSetDynamicProperty, dynamicPropertyCallbackId, info.KeyPath, (int)info.Property, Marshal.GetFunctionPointerForDelegate<System.Delegate>(rootCallback));

if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve();
}

private void CleanCallbackDictionaries()
private void CleanCallbackDictionaries(bool disposing)
{
if (weakReferencesOfLottie?.Count > 0 && InternalSavedDynamicPropertyCallbacks != null)
// Called from main, or GC threads
lock (InternalPropertyCallbacksLock)
{
foreach (var key in InternalSavedDynamicPropertyCallbacks?.Keys)
NUILog.Debug($"<[{GetId()}] remove extension actions with disposing:{disposing} (total : {weakReferencesOfLottie?.Count} my : {InternalSavedDynamicPropertyCallbacks?.Count})>");
if (weakReferencesOfLottie?.Count > 0 && InternalSavedDynamicPropertyCallbacks != null)
{
if (weakReferencesOfLottie.ContainsKey(key))
foreach (var key in InternalSavedDynamicPropertyCallbacks.Keys)
{
weakReferencesOfLottie.Remove(key);
// Note : We can assume that key is unique.
if (weakReferencesOfLottie.ContainsKey(key))
{
NUILog.Debug($"<[{GetId()}] remove extension actions for {key}>");
weakReferencesOfLottie.TryRemove(key, out var _);
}
}
}
InternalSavedDynamicPropertyCallbacks?.Clear();
NUILog.Debug($"<[{GetId()}] remove extension actions finished (total : {weakReferencesOfLottie?.Count})>");

if (disposing)
{
// Ensure to make it as null if we want to dispose current view now.
InternalSavedDynamicPropertyCallbacks = null;
}
}
InternalSavedDynamicPropertyCallbacks?.Clear();
InternalSavedDynamicPropertyCallbacks = null;
}

/// <summary>
Expand All @@ -1026,6 +1058,8 @@ protected override void UpdateImage()
}

base.UpdateImage();

// TODO : It is necessary to relocate `InternalSavedDynamicPropertyCallbacks` as the visuals have been altered, while the URL remains unchaged.
}

/// <summary>
Expand Down Expand Up @@ -1299,6 +1333,7 @@ internal VisualEventSignal VisualEventSignal()
return ret;
}

internal object InternalPropertyCallbacksLock = new object();
internal Dictionary<int, DynamicPropertyCallbackType> InternalSavedDynamicPropertyCallbacks = new Dictionary<int, DynamicPropertyCallbackType>();

[UnmanagedFunctionPointer(CallingConvention.Cdecl)]
Expand All @@ -1308,6 +1343,9 @@ internal VisualEventSignal VisualEventSignal()

static internal void RootCallback(int id, int returnType, uint frameNumber, ref float val1, ref float val2, ref float val3)
{
// Called from various worker threads.
// Be careful about thread safety!

WeakReference<LottieAnimationView> current = null;
LottieAnimationView currentView = null;
DynamicPropertyCallbackType currentCallback = null;
Expand All @@ -1317,26 +1355,30 @@ static internal void RootCallback(int id, int returnType, uint frameNumber, ref
{
if (current.TryGetTarget(out currentView) && (currentView != null) && !currentView.Disposed && !currentView.IsDisposeQueued)
{
if (currentView.InternalSavedDynamicPropertyCallbacks != null &&
currentView.InternalSavedDynamicPropertyCallbacks.TryGetValue(id, out currentCallback))
lock (currentView.InternalPropertyCallbacksLock)
{
currentView.InternalSavedDynamicPropertyCallbacks?.TryGetValue(id, out currentCallback);
}

if (currentCallback != null)
{
ret = currentCallback?.Invoke(returnType, frameNumber);
ret = currentCallback.Invoke(returnType, frameNumber);
}
else
{
Tizen.Log.Error("NUI", "can't find the callback in LottieAnimationView, just return here!");
Tizen.Log.Debug("NUI", "can't find the callback in LottieAnimationView (Maybe disposed). just return here!");
return;
}
}
else
{
Tizen.Log.Error("NUI", "can't find the callback in LottieAnimationView, just return here!");
Tizen.Log.Debug("NUI", "LottieAnimationView already disposed. just return here!");
return;
}
}
else
{
Tizen.Log.Error("NUI", "can't find LottieAnimationView by id, just return here!");
Tizen.Log.Debug("NUI", "can't find LottieAnimationView by id (Maybe disposed). just return here!");
return;
}

Expand Down Expand Up @@ -1434,6 +1476,11 @@ private void OnFinished()

private void onVisualEventSignal(IntPtr targetView, int visualIndex, int signalId)
{
if (Disposed || IsDisposeQueued)
{
return;
}

OnFinished();

if (targetView != IntPtr.Zero)
Expand Down Expand Up @@ -1464,7 +1511,7 @@ private void onVisualEventSignal(IntPtr targetView, int visualIndex, int signalI

static private int dynamicPropertyCallbackId = 0;
//static private Dictionary<int, DynamicPropertyCallbackType> dynamicPropertyCallbacks = new Dictionary<int, DynamicPropertyCallbackType>();
static private Dictionary<int, WeakReference<LottieAnimationView>> weakReferencesOfLottie = new Dictionary<int, WeakReference<LottieAnimationView>>();
static private ConcurrentDictionary<int, WeakReference<LottieAnimationView>> weakReferencesOfLottie = new ConcurrentDictionary<int, WeakReference<LottieAnimationView>>();

private void debugPrint()
{
Expand Down
Original file line number Diff line number Diff line change
Expand Up @@ -15,6 +15,7 @@ public class LottieAnimationViewDynamicPropertyTest : IExample
Window win;
View root;
Timer timer;
List<LottieAnimationView> lavList = new();
public void Activate()
{
win = NUIApplication.GetDefaultWindow();
Expand All @@ -39,9 +40,11 @@ public void Activate()
bool OnTick(object sender, Timer.TickEventArgs e)
{
bool ret = false;
//ret = Test1();
//ret = Test2();
// ret = Test1();
// ret = Test2();
ret = Test3();
// ret = Test4();
// ret = Test5();
return ret;
}

Expand Down Expand Up @@ -92,8 +95,55 @@ bool Test2()
return true;
}

global::System.Random rand = new global::System.Random();
//create objects with same as before. Let's check whether leak occured or not.
bool Test3()
{
if (timer.Interval == TIMER_INTERVAL)
{
// Change the interval more tight, to check memory leak
timer.Interval = TIMER_INTERVAL / 10;
}

MakeAll();
if (cnt % 2 == 0)
{
ForceFullGC();
}
cnt++;
return true;
}

//create objects first, and change ImageView property what might give effort to lottie images.
//Let's check whether dynamic callback still called or not.
bool Test4()
{
if (cnt == 0)
{
MakeAll();
}
else
{
LottieAnimationView lav = null;
if (lavList?.Count > 0)
{
lav = lavList[0];
}
if (lav != null)
{
// TODO : It will not affect to lottie image, but will create new visual.
// Let's make this sample works well in future.
tlog.Debug(tag, $"non-Lottie relative property change start");
lav.FastTrackUploading = true;
lav.Play();
tlog.Debug(tag, $"non-Lottie relative property change done");
}
}
cnt++;
return cnt < 2;
}

global::System.Random rand = new global::System.Random();
bool Test5()
{
var lav = new LottieAnimationView();
lav.Size2D = new Size2D(300, 300);
Expand All @@ -108,7 +158,7 @@ bool Test3()
}
lav.LoopCount = -1;
lav.BackgroundColor = Color.White;
win.Add(lav);
root.Add(lav);
lav.Play();

var ret = lav.GetContentInfo();
Expand All @@ -135,12 +185,21 @@ void MakeAll()
int width = (int)(root.Size.Width / NUM_OF_VIEW);
for (int i = 0; i < NUM_OF_VIEW; i++)
{
var lav = new LottieAnimationView();
LottieAnimationView lav;
if (lavList?.Count > i)
{
lav = lavList[i];
}
else
{
lav = new LottieAnimationView();
lavList?.Add(lav);
root.Add(lav);
}
lav.Size2D = new Size2D(width, width);
lav.URL = Tizen.Applications.Application.Current.DirectoryInfo.Resource + "done.json";
lav.LoopCount = -1;
lav.BackgroundColor = Color.White;
root.Add(lav);

LottieAnimationViewDynamicProperty pro = new LottieAnimationViewDynamicProperty
{
Expand Down Expand Up @@ -185,6 +244,7 @@ void MakeAll()
void DisposeAll()
{
tlog.Debug(tag, $"DisposeAll() start");
lavList?.Clear();
int childNum = (int)root.ChildCount;
for (int i = childNum - 1; i >= 0; i--)
{
Expand All @@ -201,6 +261,7 @@ void DisposeAll()
void ImplicitDispose()
{
tlog.Debug(tag, $"ImplicitDispose() start");
lavList?.Clear();
int childNum = (int)root.ChildCount;
for (int i = childNum - 1; i >= 0; i--)
{
Expand Down Expand Up @@ -266,6 +327,8 @@ public void Deactivate()
timer.Stop();
DisposeAll();
root.Dispose();
lavList?.Clear();
lavList = null;
}
}
}

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