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Logging
Logging can be done via the IDebugLog
class accessed using #include "common/IDebugLog.h"
. SKSE declares a global log extern IDebugLog gLog
which must first open a log to print to. Use the member function OpenRelative
to do this. Afterwards, gLog
can be accessed directly, or through shortcut functions such as _FATALERROR
, _MESSAGE
, etc. These message functions take a formatting string const char* fmt
and an optional number of variadic arguments (the ellipse ...
). To use these message functions, call them just like you would call printf
, and the logger will take care of the rest for you. Note that due to implementation details, the logger has a maximum message length of 8192
.
CommonLib forgoes SKSE's logging implementation in favor of its own implementation that uses a more modern std::filestream
rather than raw access to Windows file handles. As such, it uses its own class interface, and is entirely separate from SKSE's IDebugLog
.
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OpenRelative
: Opens a file at the relative location specified.-
a_referenceID
: This is a Windows type which the path will be opened relative to. Typically this is passedFOLDERID_Documents
. -
a_fileName
: The is the relative path that will be opened. SKSE logs are typically opened in/My Games/Skyrim Special Edition/SKSE/
. Seestd::filesystem::path
for more details on constructing a valid argument. -
a_mode
: This is the ios mode the file will be opened in. Seestd::ios_base::openmode
for more details on constructing a valid argument.
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OpenAbsolute
: Opens a file at the absolute location specified.-
a_fileName
: This is the full path of the file to open. Seestd::filesystem::path
for more details on constructing a valid argument. -
a_mode
: This is the ios mode the file will be opened in. Seestd::ios_base::openmode
for more details on constructing a valid argument.
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SetPrintLevel
: Sets the minimum level required to print a message to the log. Returns the previously set value.-
a_printLevel
: The minimum level required.
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SetFlushLevel
: Sets the minimum level required to flush the log and synchronize with the copy on disk. Returns the previously set value.-
a_printLevel
: The minimum level required.
-
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UseLogStamp
: Enables the logger to automatically prefix the type of the message to the message itself (e.g._MESSAGE("Hello world!")
prints as[MESSAGE] Hello world!
). Returns the previously set value.-
a_enable
: Passtrue
to enable the feature,false
to disable it.
-
-
UseTimeStamp
: Enables the logger to automatically prefix the message with the time the message was logged. Returns the previously set values.-
a_enable
: Passtrue
to enable the feature,false
to disable it. -
a_fmt
: The format to pass tostd::put_time
.
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Print
: Prints the string to the log.-
a_level
: The level of the message. The overload without this argument will print regardless of the required print level. -
a_string
: The message to print.
-
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VPrint
: Formats and then prints the given string to the log.-
a_level
: The level of the message. The overload without this argument will print regardless of the required print level. -
a_format
: The format of the message to print. -
...
: The variadic arguments to use with the given format.
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Included in the file are the following macros:
_DMESSAGE
_VMESSAGE
_MESSAGE
_WARNING
_ERROR
_FATALERROR
These macros mimic the syntax of SKSE's IDebugLog
shortcuts and redirect output to SKSE::Logger
.