This repository is the head repository of UnderscoreEnchants, a plugin for creating your own custom enchantments for free. The plugin can be found here.
As per July 30th, 2023, the plugin is undergoing a complete rewrite due to the current plugin being subject to a lot of hydra code. The rewrite is being done in Kotlin, and will be released as version 2.2. There are no estimates for when the plugin will receive the update because I have increasingly less time to work on it, but in my free time I consistently work on it.
Enchantment name | Chance | Trigger | Cooldown | Description |
---|---|---|---|---|
Adjusting | Level 1: 2% | PLAYERHITPLAYER | None | With a 2% chance, the damager's hand item gets repaired |
Adrenaline | All levels (1-5): 100% | PLAYERHITPLAYER | None | Recalculates the damage, formula: dmg = dmg - (hp - maxhp) * lvl * 0.125 |
Beheading | All levels (1): 100% | PLAYERHITPLAYER | None | When killing a player, the victim's head is given to the killer |
Better Riptide | All levels (1): 100% | PLAYERTOGGLESNEAK | 30s | During rain, sneak to dash. |
Block | Level 1: 3% Level 2: 5% Level 3: 7% Level 4: 9% Level 5: 11% Level 6: 13% Level 7-10: 15% |
PLAYERHITPLAYER | None | Upon being hit, there's a chance to neglect the damage and yeet the damager. |
Bloodthirsty | Level 1: 3 Level 2-3: 5% |
PLAYERHITPLAYER | None | Upon hitting a player, there's a small chance to get Strength. |
Businessman | All levels (1-5): 25% | PLAYERHITPLAYER | None | Upon hitting a player, there's a chance to earn N money, where N is the enchantment level. |
Consistency | All levels (1-3): 100% | PLAYERHITPLAYER | None | Upon dealing under N damage, you deal N true damage instead, where N is the enchantment level. |
Desperate | All levels (1): 100% | PLAYERHITPLAYER | None | Upon dying, yeet and damage the damager for them to meet the same fate. |
Dislocate | Level 1: 10% Level 2: 12% Level 3: 15% |
PLAYERHITPLAYER | None | Upon hitting a player, there's a small chance to randomly change their camera angle. |
Disspeller | Level 1: 10% Level 2: 11% Level 3: 12% |
PLAYERHITPLAYER | None | Upon hitting a player, there's a small chance to remove all their positive effects. |
Doctor | All levels (1): 10% | PLAYERBREAKBLOCK | None | Upon mining a block, there's a chance to fully regenerate all health. |
Drill | All levels (1): 0.1% | PLAYERBREAKBLOCK | None | Upon mining a block, there's a very small chance to create a giant hole. |
Entrepreneur | All levels (1-4): 100% | PLAYERBREAKBLOCK | None | Upon mining a block, there's a small chance to get N money, where N is the enchantment level. |
Evoker | All levels (1): 50% | PLAYERBOWHIT | None | Upon shooting a player, there's a chance to spawn evoker fangs on them - scary! |
Explosive | All levels (1): 7% | PLAYERBOWHIT | None | Upon shooting a player, there's a tiny chance to fake an explosion of the victim. |
Extrapolation | Level 1: 10% Level 2-3: 15% |
PLAYERHITPLAYER | None | Upon hitting a player, there's a chance to swiftly damage the victim three more times lightly. |
Firefly | All levels (1-3): 100% | PLAYERHITPLAYER | None | Upon hitting a player that's on fire, deal a bit more damage to them. |
Ghast | All levels (1): 100% | PLAYERSHOOTBOW | None | Upon shooting the bow, shoot a fireball along with the arrow! |
Godmode | All levels (1): 5% | PLAYERHITPLAYER | None | Upon hitting a player, there's a tiny chance to become invulnerable for a certain period of time (random: 1-3 seconds). |
Goldenfish | Level 1: 8% Level 2-3: 10% |
PLAYERBOWHIT | None | Upon shooting a player, there's a chance to spawn a VERY strong silverfish on them. |
Grinder | Level 1: 5% Level 2-3: 8% |
PLAYERHITPLAYER | None | Upon hitting a player, there's a chance to increase your XP and decrease theirs. |
Guardian Angel | All levels (1): 100% | PLAYERHITPLAYER | 10m | When about to die, get teleported to your bed location, clear your debuffs and regenerate in peace. |
Gun | All levels (1): 100% | PLAYERINTERACT | 10s | Click this hoe and shoot an arrow. |
Hocus Pocus | Level 1-8: level% Level 9: 3% Level 10: 1% |
PLAYERHITPLAYER | None | Upon hitting a player, shuffle their hotbar... or their entire inventory! |
Last Chance | All levels (1): 40% | PLAYERHITPLAYER | None | Upon almost receiving lethal damage, you might get one more chance to escape by getting Speed and negating the received damage. |
Lifesteal | Level 1: 15% Level 2: 20% |
PLAYERHITPLAYER | None | Upon hitting a player, you might steal some of their health. |
Lightning | Level 1: 17% Level 2: 20% Level 3: 22% |
PLAYERBOWHIT | None | Upon shooting a player, a lightning might strike the poor dude. |
Lottery | All levels (1): 1% | PLAYERHITPLAYER | None | Upon hitting a player, there's a tiny chance to kill them but set yourself on 3 hearts (6 HP). |
Lucky | Level 1: 5% Level 2: 7% Level 3: 5% |
PLAYERBREAKBLOCK | None | Upon mining coal ore, you might strike gold! Literally. |
Martyrdom | All levels (1): 100% | PLAYERHITPLAYER | None | Upon dying, spawn a TNT on your grave. |
Ninja | All levels (1): 100% | PLAYERHITPLAYER | None | Upon killing a player, get Speed and Jump Boost. |
Norepinephrine | All levels (1-5): 100% | PLAYERBOWHIT | None | Adrenaline for bows. |
Obsidianium | All levels (1): 100% | PLAYERMOVE | None | When moving on obsidian, get Speed and Strength for a moment. |
Parasite | All levels (1-3): 100% | PLAYERHITPLAYER | None | Upon hitting a player for 9+ HP, get satiated and obtain Strength. |
Parkour | All levels (1-2): 15% | PLAYERGOTHURT | Level 1: 5s Level 2: 7s |
There's a small chance to not receive fall damage. |
Penetrator | Level 1-3: 20% Level 4-5: 15% Level 6: 17% Level 9-10: 15% |
PLAYERHITPLAYER | None | Penetrate your opponent's armor. |
Pesceterian | All levels (1-3): 100% | PLAYEREAT | None | When eating fish, get Saturation and restore some health. |
Phoenix | All levels (1): 100% | PLAYERBREAKITEM | None | Upon breaking your tool, get a new one. A fresh new one. |
Pickpocket | Level 1: 2% Level 2: 4% Level 3: 6% Level 4: 7% Level 5: 8% |
PLAYERHITPLAYER | None | Upon hitting a player, there's a small chance to make their jaw (and hand) drop. |
Poison | All levels (1): 15% | PLAYERBOWHIT | None | Upon shooting a player, there's a small chance to poison them. |
Reciprocation | Level 1: 25% Level 2-3: 30% |
PLAYERHITPLAYER | None | Upon hitting a player, there's a chance to make them slower. |
Reduce | Level 1: 20% Level 2: 25% |
PLAYERHITPLAYER | None | Upon being hit, there's a chance to reduce that damage to only 30%. |
Rekt | Level 1: 5% Level 2: 8% |
PLAYERHITPLAYER | None | Upon being hit, there's a chance to teleport the damager to a random place - potentionally to a suffocating one. |
Robber | Level 1: 2% Level 2: 4 Level 3: 6% Level 4: 8% Level 5: 10% |
PLAYERHITPLAYER | None | Upon hitting a player, there's a chance to steal the victim's hand! |
Saunabuffs | All levels (1): 100% | PLAYERGOTHURT | None | Damage in the Nether is decreased a lot. |
Seep | All levels (1): 100% | PLAYERBOWHIT | None | Upon shooting a player who's blocking, deal 5 true damage to them. |
Severe | All levels (1): 1% | PLAYERBOWHIT | None | Upon shooting a player, there's a tiny chance to deal 11 true damage to them. |
Shield | All levels (1-2): 100% | PLAYERHITPLAYER | None | Upon being hit when under 4 HP, get Speed and Absorption. |
Stealthy | All levels (1-3): 100% | PLAYERHITPLAYER | None | Upon hitting a player while sneaking, increase the dealt damage. |
Stunning | All levels (1): 10% | PLAYERHITPLAYER | None | Upon hitting a player, there's a chance to stun them - make 'em blind, slow and tired. |
Suffocation | All levels (1): 100% | PLAYERHITPLAYER | None | Upon hitting a player, there's a chance to spawn a bunch of sand on top of them. |
Swimmer | All levels (1): 100% | PLAYERBREAKBLOCK | None | Upon breaking a block while swimming (not just being underwater), get Regeneration. |
Thorncover | All levels (1): 100% | PLAYERGOTHURT | None | Upon being damaged by thorns, just don't. |
Thunder | Level 1: 10% Level 2: 15% |
PLAYERHITPLAYER | None | Upon hitting a player, strike a lightning on them. |
Toolsmith | All levels (1): 1% | PLAYERBREAKBLOCK | 60s | Upon breaking a block while sprinting, there's a chance to repair your hand. |
Track | All levels (1): 100% | PLAYERBOWHIT | None | Upon shooting a player, get their coordinates in your actionbar for some time. |
Trail | All levels (1-3): 100% | PLAYERMOVE | None | Get a fancy trail behind your feet. |
Tuna | All levels (1): 2% | PLAYERBREAKBLOCK | None | Upon mining a block, there's a chance to get some cod. Please cook it. |
Uno Reverse | All levels (1): 30% | PLAYERBOWHIT | None | Upon being shot, you might as well damage the damager by 4 HP. |
Vampire | All levels (1): 100% | PLAYERHITPLAYER | None | Upon killing a player, get Regeneration. |
Vegan | All levels (1-3): 100% | PLAYEREAT | None | Pesceterian for vegans. |
Wither | Level 1: 15% Level 2-3: 20% |
PLAYERHITPLAYER | None | Upon hitting a player, there's a chance to wither them. |