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YouTD 2

icob_min

Welcome to the codebase of YouTD 2!

About

This is a standalone sequel to the popular WC3 custom map, YouTD. Developed with Godot 4 and infused with the love of hundreds of fans, this game has grown as an open-source project, just like the engine at its core.

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Our goal is to develop a self-sustainable Tower Defense game that will grow with the help of the community. After finishing the core gameplay, we plan to implement a straightforward, automated mechanism for adding new towers, items, and builders to the game. This will allow the game to expand faster and maintain an open-sourced codebase.

Besides being a community-based game, it's still a great, well-balanced Tower Defense game with 1-6 hours of session-based gameplay, over 20,000 wave combinations, more than 700 towers, and an unlimited number of tactics to play with. Give it a go, and one day you might see your name in the game!

Getting Started

Read our Contributing guidance to find out how you can contribute to the project.

Required Tools

Godot is a feature-packed, cross-platform game engine to create 2D and 3D games from a unified interface. This game is written with GDScript language on Godot engine. You can download the latest version from their official website.

Required Permissions

Before opening the project inside Godot editor, make sure you download game assets from original or obfuscated folder and put the contents inside assets directory. Ask owners of the repository if you don't have permissions to these folders.

License

YouTD 2 code is licensed under the MIT licence. The majority of content inside shared assets folder is licensed under CC-BY-NC 4.0. Please see the licence file inside assets folder for more information.