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PSX Bare Metal Code by krom (Peter Lemon).
All code compiles out of box with the Armips assembler by Kingcom.
https://github.com/Kingcom/armips/
http://buildbot.orphis.net/armips/
I have included binaries & executables of all the demos.
Special thanks to the Hitmen demo group, who with their asm sources, helped me get into PSX Coding =D
http://hitmen.c02.at/html/psx_sources.html
Also I'd like to thank ARM9, who made the bin2exe.py file, to convert my PSX binaries into PSX exectuables.
https://github.com/ARM9/psxdev/blob/master/libpsx/tools/bin2exe.py
Please check out NO$PSX, a PSX emulator/debugger by Martin Korth:
http://problemkaputt.de/psx.htm
Also MAME has a great PSX emulator/debugger by smf:
https://www.mamedev.org/
Howto Compile:
All the code compiles into a single binary & executable (NAME.EXE) file.
Using Armips Run: make.bat
Howto Run:
I only test with a real PSX.
You can also use PSX emulators like NO$PSX which can load PSX executables directly, & MAME using this command:
mame pse -quik NAME.EXE
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PlayStation Bare Metal Mips Assembly Programming
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