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Move country-related enums to separate files (#1906) #patch
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IhateTrains authored Apr 26, 2024
1 parent 65bb022 commit 2bd8d6e
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Showing 4 changed files with 9 additions and 3 deletions.
3 changes: 0 additions & 3 deletions ImperatorToCK3/Imperator/Countries/Country.cs
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namespace ImperatorToCK3.Imperator.Countries;

public enum CountryType { rebels, pirates, barbarians, mercenaries, real }
public enum CountryRank { migrantHorde, cityState, localPower, regionalPower, majorPower, greatPower }
public enum GovernmentType { monarchy, republic, tribal }
public partial class Country : IIdentifiable<ulong> {
public ulong Id { get; } = 0;
public bool PlayerCountry { get; set; }
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3 changes: 3 additions & 0 deletions ImperatorToCK3/Imperator/Countries/CountryRank.cs
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namespace ImperatorToCK3.Imperator.Countries;

public enum CountryRank { migrantHorde, cityState, localPower, regionalPower, majorPower, greatPower }
3 changes: 3 additions & 0 deletions ImperatorToCK3/Imperator/Countries/CountryType.cs
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namespace ImperatorToCK3.Imperator.Countries;

public enum CountryType { rebels, pirates, barbarians, mercenaries, real }
3 changes: 3 additions & 0 deletions ImperatorToCK3/Imperator/Countries/GovernmentType.cs
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namespace ImperatorToCK3.Imperator.Countries;

public enum GovernmentType { monarchy, republic, tribal }

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