CopyOutfits allows you to copy outfits between Sims, outfit categories, and even mannequins. Itโs inspired by Outfit Tools โ Copy Any Outfit v4 by scumbumbo, but rebuilt from scratch with menu-based interactions instead of cheat commands.
- Copy outfits between Sims
- Copy outfits to and from special categories (e.g., towel, bathing)
- Copy outfits to mannequins
- Clone a Simโs entire appearance
- Supports Toddlers, Children, and TeenโElder age groups
- Fully integrated into pie menus for ease of use
๐ง Note: Outfits for Toddlers and Children are age-specific. Teen through Elder share outfit compatibility.
- Enable debug menus if needed
- Shift-click on a Sim to access the CopyOutfits pie menu
- Choose source and target outfits using the in-game interface
- Works seamlessly with custom outfits created in CAS
- Create your desired outfit in CAS (e.g., Everyday.1)
- Use CopyOutfits to transfer it to special categories like SPECIAL.1 (towel) or BATHING.0 (nude)
- Ideal for pairing with mods like TS4 Keep Outfit to prevent auto-replacement.
- Some CAS parts may not transfer correctly for Children and Elders due to skin compatibility
- Occult Sims are not explicitly supported
- Mannequin outfit copying may still cause exceptions in rare cases
- The most simple option is to use 'Copy' to copy the current outfit to the internal clipboard #0 and 'Paste' to paste from #0 to the current outfit.
- Appearance modifiers are not taken into account. If the sim wears no shoes due to an appearance modifier (Snowy Escape DLC) the shoes will still be copied - and of course vice versa. If the sim wears boots due to an appearance modifier the boots will not be copied.
- The 'Copy/Paste ...' > '(X-)Picker ...' menus allow to select a specific outfit. It will be copied to/from clipboard 0. See
Menu Special-Pickerfor details. - 'Clone ...' allows to copy other things from clipboard 0 to the current outfit. See
Menu Clonefor details.
The other menu options may be used rarely:
- The 'Copy/Paste ...' > '(X-)Category ...' menus allow to copy/paste all outfits, up to five.
- 'Copy to ...' allows to copy the current outfit to one of the other clipboards [1..4].
- 'Paste from ...' allows to paste the outfit from another clipboards [1..4] to the current outfit.
- 'Paste to ...' allows to paste the outfit from clipboard 0 to the current outfit category but to a specific index [0..4].
It allows to select individual special outfits. These include:
- Bathing[0] (Nude)
- Situation[0]
- Special[0..1] (0=Special 1=Nude with Towel)
- Career[0]
- Batuu[0..4]
- Small Business [0..5] (2025-12: still in 'Picker')
- 'Print Clipboard' prints the copied outfits including the source sim. Outfit IDs are logged to the log file where you can copy them and will not flood the notification area.
- 'Clear All' removes all outfits from the cache.
- 'Clear ...' allows to remove a specific outfit from the cache.
Select (or pick if at least one outfit exists) an outfit category like 'EVERYTHING'. The category will be filled with missing outfits until the limit is reached (0-4 for EVERYTHING, 0-2 for CAREER, ...). This allows to paste outfits to otherwise unavailable outfit slots.
Copy Outfits > Add Outfits > Category | X-Category- Also available but not implemented: Picker | X-Picker
The TS4 skin tone is not a CAS Part. Now it can be cloned while it is not the same as many 'CC skin tones and overlays' which usually use a body slot.
Copy Outfits > Copyto select the source sim.Copy Outfits > Clone > Characteristics > Skintoneto transfer the TS4 skin tone.
This menu is always visible while it only works if there is an outfit in the clipboard 0. A mannequin is added to the lot.
In build-buy mode the number of allowed mannequins is limited. Adding to much of them makes it impossible to exit build-buy mode until the mannequins have been deleted. There are 3rd party mods available to increase this number.
CC skin tones and/or overlays which are bound to the wrist, tattoo and/or other body locations can be transferred with Clone > Everything and/or Clone > CAS Parts > All and they will collide with skin parts applied to the head.
Normally one will clone sim skins this way.
The Skins should only be applied to mannequins without a skin as they are bound to the (mannequin) head. Skins don't work out of the box as this mod does not contain skins. It contains CAS parts to reference skins by other creators. Such skins usually do not contain 'underwear'. The vanilla 'Censor Grid' is not applied to mannequins but the default TS4 'Sexy Underwear' is applied to them.
Skins can of course be applied to sims too, this might deform the head and binds the skin to the head. Probably not what you want. But it gives you the freedom to use all body slots normally as 'head' is usually not used.
The normal versions (not overlay) are supported. These can be used normally for sims, and if installed also for mannequins (usually limited to one skin out of 30).
- This Is Them
- TYAE Female: PamelaA, Rihanna, SalmaH, SelenaG
- TYAE Female: Abรฉny, Anok, Asha, Ashley, Clรฉmentine, Divya, Hye-Jeong, Jenna, Nayla, Suzie, Yoon Young
- TYAE Male: A$AP, Dijbril, Jacob&Barry
- Child Female: 18, 19, 22, 23
- Child Male: 17, 19, 23, 24
- Dark Pink:
- TYAE Female: Miami Skin V1
- JaySims
- TYAE Female: 7, 8
The 'Clone' menu offers now a global 'Everything' option and two menus for 'Characteristics' and/or 'CAS Parts'.
The CAS Parts are grouped into:
- Garment: Hat FullBody UpperBody LowerBody Shoes Cummerbund Gloves Socks Tights AttachmentBack
- Head: Head Teeth Eyecolor EyecolorSecondary SkindetailNoseColor Hair HaircolorOverride FacialHair
- Piercing: LipRingLeft LipRingRight NoseRingLeft NoseRingRight BrowRingLeft BrowRingRight
- Head Jewelry: Earrings Glasses Necklace
- Hand Jewelry: WristLeft WristRight IndexFingerLeft IndexFingerRight RingFingerLeft RingFingerRight MiddleFingerLeft MiddleFingerRight
- Head Paint: LipsTick EyeShadow EyeLiner Blush Facepaint Eyebrows Mascara
- Skin: SkinOverlay BodyhairArm BodyhairTorsofront BodyhairLeg BodyhairTorsoback
- Tattoo: TattooArmLowerLeft TattooArmUpperLeft TattooArmLowerRight TattooArmUpperRight TattooLegLeft TattooLegRight TattooTorsoBackLower TattooTorsoBackUpper TattooTorsoFrontLower TattooTorsoFrontUpper
- Nail Color: Fingernail Toenail
- Occults: OccultBrow OccultEyeSocket OccultEyeLid OccultMouth OccultLeftCheek OccultRightCheek OccultNeckScar
- Scars: ForearmScar BodyscarArmleft BodyscarTorsofrontvalue, BodyscarLegleft BodyscarArmright BodyscarTorsoback BodyscarLegright
- Other: Acne SkindetailAcnePuberty SkindetailFreckles Bodyfreckles SkindetailDimpleLeft SkindetailDimpleRight Bite Scarface
- Mole / Crease: SkindetailMoleLipLeft SkindetailMoleLipRight SkindetailMoleCheekLeft SkindetailMoleCheekRight SkindetailCreaseMouth SkindetailCreaseForehead Moleface Molechestupper Molebackupper
- Marks: Birthmarkface Birthmarktorsofront Birthmarktorsoback StretchmarksFront StretchmarksBack Birthmarkarms Birthmarklegs
- Horse: Saddle Bridle Reins Blanket SkindetailHoofColor HairMane HairTail HairForelock HairFeathers Horn TailBase
- Pet: FurBody Ears Tail
The Characteristics are grouped into:
- All
- Age Gender
- Genetics
- Physics & Genetics
- Skills
- Skintone (the TS4 skin tone, see above)
- Sliders
- Traits
- Walkstyle
The Skin menu contains:
- Same Skin - To apply the same skin again
- Next Skin - To apply the next skin
- Previous Skin - To apply the previous skin
- Random Skin - To apply a random skin
Special outfit categories aren't supported.
Special outfit categories aren't supported.
Do not copy outfits from cats to dogs and vice versa. Technically it works but it looks odd.
These should work as every other sim
Not tested. It is possible that they do not support special outfits and may throw an exception.
There are six groups to store outfits:
- Teen, Young Adult, Adult and Elder
- Children
- Toddler
- Infants
- Babies
- Unknown (non-sims, could be pets - not tested)
There are five clipboards [0..4] for the outfits. Each sim can have up to five outfits [0..4] for each normal category and 1 to 5 for special categories.
This mod has been inspired by 'Copy Any Outfit' by scumbumbo. All code has been written from scratch.
This mod has been tested with The Sims 4 1.120.117, S4CL 3.17, TS4Lib 0.3.42.
It is expected to remain compatible with future releases of TS4, S4CL, and TS4Lib.
Download the ZIP file - not the source code. Required components:
If not already installed, download and install TS4 and the listed mods. All are available for free.
- Locate the localized
The Sims 4folder (it contains theModsfolder). - Extract the ZIP file directly into this folder.
This will create:
Mods/_o19_/$mod_name.ts4scriptMods/_o19_/$mod_name.packagemod_data/$mod_name/*mod_documentation/$mod_name/*(optional)mod_sources/$mod_name/*(optional)
Additional notes:
- CAS and Build/Buy UGC without scripts will create
Mods/o19/$mod_name.package. - A log file
mod_logs/$mod_name.txtwill be created once data is logged. - You may safely delete
mod_documentation/andmod_sources/folders if not needed.
If you prefer not to extract directly into The Sims 4, you can extract to a temporary location and copy files manually:
- Copy
mod_data/contents toThe Sims 4/mod_data/(usually required). mod_documentation/is for reference only โ not required.mod_sources/is not needed to run the mod..ts4scriptfiles can be placed in a folder insideMods/, but storing them in_o19_is recommended for clarity..packagefiles can be placed in a anywhere insideMods/.
If installed correctly, no troubleshooting should be necessary. For manual installs, verify the following:
-
Does your localized
The Sims 4folder exist? (e.g. localized to Die Sims 4, Les Sims 4, Los Sims 4, The Sims 4, ...)- Does it contain a
Mods/folder?- Does Mods/o19/ contain:
ts4lib.ts4scriptandts4lib.package?{mod_name}.ts4scriptand/or{mod_name}.package
- Does Mods/o19/ contain:
- Does it contain a
-
Does
mod_data/contain{mod_name}/with files? -
Does
mod_logs/contain:Sims4CommunityLib_*_Messages.txt?TS4-Library_*_Messages.txt?{mod_name}_*_Messages.txt?
-
Are there any
last_exception.txtorlast_exception*.txtfiles inThe Sims 4? -
When installed properly this is not necessary at all. For manual installations check these things and make sure each question can be answered with 'yes'.
-
Does 'The Sims 4' (localized to Die Sims 4, Les Sims 4, Los Sims 4, The Sims 4, ...) exist?
- Does
The Sims 4contain the folderMods?- Does
Modscontain the folder_o19_?- Does
_19_containts4lib.ts4scriptandts4lib.packagefiles? - Does
_19_contain{mod_name}.ts4scriptand/or{mod_name}.packagefiles?
- Does
- Does
- Does
The Sims 4contain the foldermod_data?- Does
mod_datacontain the folder{mod_name}?- Does
{mod_name}contain files or folders?
- Does
- Does
- Does
The Sims 4contain themod_logs?- Does
mod_logscontain the fileSims4CommunityLib_*_Messages.txt? - Does
mod_logscontain the fileTS4-Library_*_Messages.txt?- Is this the most recent version or can it be updated?
- Does
mod_logscontain the file{mod_name}_*_Messages.txt?- Is this the most recent version or can it be updated?
- Does
- Doesn't
The Sims 4contain the file(s)last_exception.txtand/orlast_exception*.txt?
- Does
-
Share the
The Sims 4/mod_logs/Sims4CommunityLib_*_Messages.txtandThe Sims 4/mod_logs/{mod_name}_*_Messages.txtfile.
If issues persist, share:
mod_logs/Sims4CommunityLib_*_Messages.txt
mod_logs/{mod_name}_*_Messages.txt
This mod does not send any data to external servers. The code is open source, unobfuscated, and fully reviewable.
Note: Some log entries (especially warnings or errors) may include your local username if file paths are involved. Share such logs with care.
- ยฉ 2020-2025 Oops19
.packagefiles: Electronic Arts TOS for UGC- All other content (unless otherwise noted): CC BY 4.0
You may use and adapt this mod and its code โ even without owning The Sims 4. Have fun extending or integrating it into your own mods!
Oops19 / o19 is not affiliated with or endorsed by Electronic Arts or its licensors. Game content and materials ยฉ Electronic Arts Inc. and its licensors. All trademarks are the property of their respective owners.
- Do not place this mod behind a paywall.
- Avoid creating mods that break with every TS4 update.
- For simple tuning mods, consider using:
- To verify custom tuning structures, use:
Installing this mod creates files in several directories. To fully remove it, delete:
The Sims 4/Mods/_o19_/$mod_name.*The Sims 4/mod_data/_o19_/$mod_name/The Sims 4/mod_documentation/_o19_/$mod_name/The Sims 4/mod_sources/_o19_/$mod_name/
To remove all of my mods, delete the following folders:
The Sims 4/Mods/_o19_/The Sims 4/mod_data/_o19_/The Sims 4/mod_documentation/_o19_/The Sims 4/mod_sources/_o19_/



















