Fix(keylayout): don’t append actions twice for a given key/key_name combination #211
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Currently, keylayout generator outputs an action twice if you specify one char twice on the same key. (This is a weird corner case indeed! I’m using this as a hack to make sure level 4 chars don’t get “upgraded” to level 3, but it might also have more proper use cases.) This patch adds a check for that, and skips extraneous action copies.