The goal of cub3d
is to make something using raycasting (like Wolfenstein 3D).
In this project, we are asked to extract information from a .cub file and use that information to draw a 3d maze on the screen using raycasting principles.
- WASD to move,
- arrow Left/Right directional keys to rotate the camera
- E to open/close doors
- ESC to quit
- Minimap