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Releases: NachoToast/SimpleCustomGasFramework

Release 2.6

28 Mar 04:15
0aa26ba

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Added a new gas action, TakeDamage, which applies a custom DamageDef to pawns affected by the gas. Likely more changes to come to configuring this class, but existing fields will remain and so are stable for usage.

Release 2.5

25 Mar 03:14
02dac34

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Mechlord armour and helmet now count as protective apparel for the body and head respectively.

Release 2.4

25 Mar 03:14
2076a2a

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Release 2.3

25 Mar 03:13
dadc344

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  • Base gas diffusion rate decreased from 4 to 3.
  • Filters that decide when a gas applies must now all pass to apply to a pawn.
  • Other minor changes.

Release 2.2

23 Mar 07:32
3f5fdfb

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  • ApparelTierDefs are now ProtectiveApparelDefs, relevant GasFilter has also been updated.
  • Thin variants of protective apparel are removed due to their use being too niche and unmaintainable.
  • Simplified protective apparel def names.

Release 2.1

22 Mar 11:19
a4118e2

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Changed how explosion gas type getting works to be more reliable.

Release 2.0

22 Mar 11:18
6e0cd9e

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Updated for RimWorld 1.5.

Release 1.1.1

25 Jul 05:58
b51773c

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Modified hediff-applying behaviour for gas hediffs with multiple <partsToAffect>.

Release 1.1.0

23 Jul 02:10
c5236bd

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This release adds a variety of performance improvements, more customisability for custom gases, and global apparel presets for shared mod compatibility.

Release 1.0.0

05 Jul 12:06
08e0ebf

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First public release of the Simple Custom Gas Framework!