This project is a node editor to show logic and links between things. It can be used for workflows: how your apps should work, or to make what frenchies call "Carte Mentale".
The basis of making this was to use it to describe in-app APIs for beginners that might work with me on different projects. I was looking for already done apps that was with a "node" system, or diagram. I finally found: https://github.com/bhowiebkr/logic-node-editor I translated the code to C++, and added features.
| Feature | State |
|---|---|
| Nodes | Implemented |
| Connections | Implemented |
| Ports of types | Implemented |
| Connections colors | Implemented |
| Saving nodes | Implemented |
| Save connections | Implemented |
| Saving extra data | Implemented |
| Node theming | Implemented |
| Saving types | Implemented |
| Node theme editor | Implemented |
| Name | Control |
|---|---|
| New node | Shift+N |
| Edit a node | Shift+E |
| Remove an element | Del |
| Save document | Ctrl+S |
| Open document | Ctrl+O |
Qt Core
Qt Widget
Qt OpenGL
A simple
$ qmake
$ make
In the source directory is enough.
There's a little bar at the bottom of the window. I let you use the small number of features it has. A hidden option is to set the ports (points in nodes) on the left or right, you can check or uncheck it. To connect two ports, just do like DnD. Ctrl+Scroll is used to zoom in/out as the bottom spinner can be used too.
Yes for sure! But to let you do more things and improve it if you want to, it is under GNU Public License v3.

