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The current danmaku engine does not support changing danmaku styles, offset, etc. while rendering.
As a workaround, we recreate the engine each time a change occurs, which removes all danmaku from the screen and starts over. This is rather disruptive and should be address to provide a more seamless experience.
The text was updated successfully, but these errors were encountered:
The current danmaku engine does not support changing danmaku styles, offset, etc. while rendering.
As a workaround, we recreate the engine each time a change occurs, which removes all danmaku from the screen and starts over. This is rather disruptive and should be address to provide a more seamless experience.
The text was updated successfully, but these errors were encountered: