This project is a prototype created as part of my journey to learn Unreal Engine 5. It is not fully balanced and features only a single level. Please keep in mind that this is an early-stage learning project and not a finalized game.
As of December 5, 2024, I am currently unable to build the game. Due to issues with materials during the build process, I recommend running the project in the Unreal Engine editor, preferably version 5.4.4. Apologies for the inconvenience caused.
- Basics of Unreal Engine 5
- Learning UE methods and specifiers
- Understanding Unreal Engine's fundamental systems
- C++ and Blueprint integration
- Initializing components in C++
- Adding events to components
- Events between C++ and Blueprints
- UI Development
- Creating UI elements
- Handling UI events and interactions
- Simple design of UI widgets