Releases: MikeSchulze/gdUnit4-action
Releases · MikeSchulze/gdUnit4-action
v1.1.5
Release v1.1.5
Hotfix for npm installation issue on v1.1.4
What was fixed
- Removed npm install step that was causing issues introduced in v1.1.4
- Reverted to using the core version injected by actions/github-script
Technical Details
- No dependency on external npm packages required
Impact
- Fixes installation failures in v1.1.4
- No breaking changes
- No action required from users
Recommendation
- Users of v1.1.4 should update to v1.1.5
Full Changelog: v1.1.4...v1.1.5
V1.1.4
⚠️ WARNING: This release (v1.1.4) has installation issues
Please use v1.1.5 instead, which fixes the npm installation problems.
What's Changed
- GD-61: Add option to treat warnings as errors by @MikeSchulze in #62
warnings-as-errors:
description: 'Treat test warnings as errors (return code 101 will be treated as error)'
required: false
default: 'false'
Full Changelog: v1.1.3...v1.1.4
V1.1.3
What's Changed
Bug Fixes
- GD-57: Running the action on a .NET project not respects the defined gdUnit4 API versions by @MikeSchulze in #59
Other Changes
- GD-58: Do not install the gdUnit4 plugin for the use of .NET actions by @MikeSchulze in #60
Full Changelog: v1.1.2...v1.1.3
v1.1.2
What's Changed
Improvements
- Update CI to Ubuntu 24.04 by @MikeSchulze in #53
Bug Fixes
- Fix failing
.Net
test by @MikeSchulze in #52 - GD-55: Handle action fails on master branch using Godot version less than 4.3 by @MikeSchulze in #56
Other Changes
- Bump actions/download-artifact from 4.1.7 to 4.1.8 by @dependabot in #50
Full Changelog: v1.1.1...v1.1.2
v1.1.1
v1.1.1
What's Changed
Other Changes
- GD-45: Fix action cache to store Godot version when using
godot-force-mono
to force run with Godot Mono by @MikeSchulze in #44 - Bump dorny/test-reporter from 1.9.0 to 1.9.1 in /.gdunit4_action/publish-test-report by @dependabot in #42
- Bump dorny/test-reporter from 1.9.0 to 1.9.1 by @dependabot in #43
Full Changelog: v1.1.0...v1.1.1
v1.1.0
v1.1.0
What's Changed
- GD-40: Add property to enforce running GDScript test with Godot Mono executable by @MikeSchulze in #41
Full Changelog: v1.0.8...v1.1.0
v1.0.8
What's Changed
Improvements
- GD-26: Use
gdunit4.test.adapter
to run C# tests by @MikeSchulze in #34
Other Changes
- GD-26_2: Use custom
GdUnit4.Parameters
to avoid XDisplay error not found by @MikeSchulze in #38 - GD-26: Use the right reporter based on test run type by @MikeSchulze in #39
Important note: the 'path' filter for .Net tests is currently not working, see MikeSchulze/gdUnit4Net#27
Full Changelog: v1.0.7...v1.0.8
v1.0.7
What's Changed
Other Changes
- GD-36: Fixes action fails with permission denied error when using an installed version by @argusherd in #37
New Contributors
- @argusherd made their first contribution in #37
Full Changelog: v1.0.6...v1.0.7
v1.0.6
What's Changed
Other Changes
- Bump dorny/test-reporter from 1.8.0 to 1.9.0 in /.gdunit4_action/publish-test-report by @dependabot in #25
- Fix broken link in README.md by @myyk in #27
- Allow to disable the report publishing by @MikeSchulze in #35
New Contributors
Full Changelog: v1.0.5...v1.0.6
v1.0.5
What's Changed
Other Changes
- GD-23: Add parameter to make Report Upload/Publishing optional by @kdavis in #22
- GD-21: Add parameter to support custom project directory by @MikeSchulze in #24
New Contributors
Full Changelog: v1.0.4...v1.0.5