Releases: MSRevive/nexus2
Releases · MSRevive/nexus2
v1.3.1
Added
- New API endpoint to transfer characters and copy characters to another account.
- More detailed error responses for JSON errors.
Changed
- Drasticly imporved the response speed and RAM usage when updating characters.
- With character data the size of 5001 bytes, was
~100ms
now it's~30ms
- With character data the size of 5001 bytes, was
Removed
- Removed API endpoint to get all characters in via database, since it could be used to DoS the server.
v1.3.0
Added
- Config options to modify the driver for SQLite.
maxidleconns: 0 # Max idle connections
maxopenconns: 0 # Max open connections
connmaxlifetime: "" # Max lifetime of connections.
- Rate limiting by IP instead.
- Permission check for database file; make sure the database file has read-write permissions.
- New endpoint to restore by SteamID instead of character UID.
Changed
- Changed the router to chi instead of gorilla/mux
- RiP gorilla/mux since it's no longer maintained.
- Better error handling for database opening.
/character/rollback
endpoints are now in their own routing group. This will break any automated rollback systems.- Moved versions and restore endpoints to be under via
/character/rollback
routing group.
Fixed
- Fixed SQL connection not being closed.
- Fixed slot being wrong for generated character file.
v1.1.0
Added
- Add migration system (with -m flag) to migrate TOML/INI config file to YAML
- Add authentication to check useragent as well.
- Add database migration system, thanks to @pbarnum
- Add new endpoints for rollback system, thanks to @pbarnum
PATCH /character/{uid}/restore
- Restore character to original version.GET /character/{steamid}/{slot}/versions
- Get all character versions.PATCH /character/{steamid}/{slot}/rollback/{version}
- Rollback character to specified version.
Fixed
- Fix issue of creating character not overwriting, thanks to @pbarnum
v1.0.4
Added
- Add isAdmin field for FN admins.
- Add API endpoint to generate character file from data on via database for steamid64 and slot.
- Add API endpoint to check if FN connection is valid.
- Add new middleware method to bypass authorization so we can do manual authorization.
- Add support for YAML config file.
Fixed
- Fix GET endpoint for steamid and slot to return single character instead of array of characters.
v1.0.3
Changes
- Make sure slot is always emitted, and defaults to 0 if there's no slot.
v1.0.3-rc1
Added
- Add debug message to see if request is received by server.
v1.0.2
Added
- Add (bool)isBanned field to JSON response for
api/v1/character/{steamid64}
,api/v1/character/{steamid64}/{slot}
,api/v1/character/id/{id}
v1.0.1
Added
- Add size field
Changes
- Data is now text instead of blob type.
v1.0.0
Initial Release
Removed
- Removed race field since it's no longer used.
- Removed all unnecessary fields and replaced them with a single blob field.
Changes
- Say the actual license in startup instead of just linking to license.
Removed
- Got rid of sheaths field.
Changes
- Switched bags, spells, and equipped to text to support large JSON data.
- Switched to new migration engine.
Added
- Adds ExpireTime to config so you can modify when the log rotates.
- Adds Version to program start so you know what version you're running.
Fixed
-
Fixes log rotate not working.
-
Fixes log not appending when resuming log file.
-
Concurrency support for lists.
-
Fixes api/v1 endpoints not returning the result.
-
Reverted config for HTTP and HTTPS ports, cause it is not needed.
-
Auto cert http server will now error out if it fails.
-
Enabled tls-alpn ACME challenges for TLS.
-
Switched from TOML to INI config format because it's more standard.
-
Set control headers to further secure the server.
-
Added config for HTTP and HTTPS ports
-
Renamed config IP to address.
-
Renamed cdir flag to cfile.
v1.0.0-rc11
Changes
- Changed all JSON fields to be text instead of varchar(255)