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tr1/option_control: fix controls menu height (#1784)
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This fixes the controls menu for text scales 0.8 and 0.9 such that the
menu doesn't extend to the bottom of the screen or overlap the
inventory "Controls" text.

Resolves #1783.
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lahm86 authored Nov 1, 2024
1 parent a0ad59f commit 5194dac
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Showing 2 changed files with 2 additions and 1 deletion.
1 change: 1 addition & 0 deletions docs/tr1/CHANGELOG.md
Original file line number Diff line number Diff line change
Expand Up @@ -6,6 +6,7 @@
- fixed crash reports not working in certain circumstances (#1738)
- fixed missing trapdoor triggers in City of Khamoon (#1744)
- fixed being unable to rename the lead bar (#1774, regression from 4.5)
- fixed the controls menu extending to the bottom of the screen with certain text scaling values (#1783, regression from 2.12)
- improved enemy item drops by supporting the TR2+ approach of having drops defined in level data (#1713)
- improved Italian localization for the Config Tool
- removed health cheat (we now have the `/hp` command)
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2 changes: 1 addition & 1 deletion src/tr1/game/option/option_control.c
Original file line number Diff line number Diff line change
Expand Up @@ -182,7 +182,7 @@ static void M_InitMenu(void)
visible_lines = 6;
} else if (Screen_GetResHeightDownscaled(RSR_TEXT) <= 384) {
visible_lines = 8;
} else if (Screen_GetResHeightDownscaled(RSR_TEXT) <= 480) {
} else if (Screen_GetResHeightDownscaled(RSR_TEXT) <= 600) {
visible_lines = 12;
} else {
visible_lines = 18;
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