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ogllearning

An attempt to learn opengl with c++11 and modern techniques and design patterns. To work with this repository you need at least one window manager library and one extension loader. I chose GLFW for the first one and GLAD for the socond one.

But you can also use SDL, GLEW or other options.

Design patterns

  1. State pattern
  2. Singleton

Prerequisites

  • git
  • gcc(clang)
  • SDL2-devel
  • GLFW
  • GLEW
  • GLAD

Build/Run/Clean

chmod +x build.sh
source build.sh

Now you can use bash functions as operations.

Build the project: build

Run it: run

Clean the build directory: clean