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Content/** filter=lfs diff=lfs merge=lfs -text | ||
.uasset filter=lfs diff=lfs merge=lfs -text | ||
.umap filter=lfs diff=lfs merge=lfs -text |
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Binaries | ||
DerivedDataCache | ||
Intermediate | ||
Saved | ||
.vscode | ||
.vs | ||
*.VC.db | ||
*.opensdf | ||
*.opendb | ||
*.sdf | ||
*.sln | ||
*.suo | ||
*.xcodeproj | ||
*.xcworkspace |
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{ | ||
"version": "1.0", | ||
"components": [ | ||
"Microsoft.Net.Component.4.6.2.TargetingPack", | ||
"Microsoft.VisualStudio.Component.VC.14.38.17.8.x86.x64", | ||
"Microsoft.VisualStudio.Component.VC.Tools.x86.x64", | ||
"Microsoft.VisualStudio.Component.Windows10SDK.22621", | ||
"Microsoft.VisualStudio.Workload.CoreEditor", | ||
"Microsoft.VisualStudio.Workload.ManagedDesktop", | ||
"Microsoft.VisualStudio.Workload.NativeDesktop", | ||
"Microsoft.VisualStudio.Workload.NativeGame" | ||
] | ||
} |
Empty file.
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[/Script/EngineSettings.GameMapsSettings] | ||
GameDefaultMap=/Engine/Maps/Templates/OpenWorld | ||
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[/Script/WindowsTargetPlatform.WindowsTargetSettings] | ||
DefaultGraphicsRHI=DefaultGraphicsRHI_DX12 | ||
-D3D12TargetedShaderFormats=PCD3D_SM5 | ||
+D3D12TargetedShaderFormats=PCD3D_SM6 | ||
-D3D11TargetedShaderFormats=PCD3D_SM5 | ||
+D3D11TargetedShaderFormats=PCD3D_SM5 | ||
Compiler=Default | ||
AudioSampleRate=48000 | ||
AudioCallbackBufferFrameSize=1024 | ||
AudioNumBuffersToEnqueue=1 | ||
AudioMaxChannels=0 | ||
AudioNumSourceWorkers=4 | ||
SpatializationPlugin= | ||
SourceDataOverridePlugin= | ||
ReverbPlugin= | ||
OcclusionPlugin= | ||
CompressionOverrides=(bOverrideCompressionTimes=False,DurationThreshold=5.000000,MaxNumRandomBranches=0,SoundCueQualityIndex=0) | ||
CacheSizeKB=65536 | ||
MaxChunkSizeOverrideKB=0 | ||
bResampleForDevice=False | ||
MaxSampleRate=48000.000000 | ||
HighSampleRate=32000.000000 | ||
MedSampleRate=24000.000000 | ||
LowSampleRate=12000.000000 | ||
MinSampleRate=8000.000000 | ||
CompressionQualityModifier=1.000000 | ||
AutoStreamingThreshold=0.000000 | ||
SoundCueCookQualityIndex=-1 | ||
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[/Script/Engine.RendererSettings] | ||
r.Mobile.EnableNoPrecomputedLightingCSMShader=True | ||
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r.GenerateMeshDistanceFields=True | ||
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r.DynamicGlobalIlluminationMethod=1 | ||
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r.ReflectionMethod=1 | ||
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r.Shadow.Virtual.Enable=1 | ||
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r.DefaultFeature.AutoExposure.ExtendDefaultLuminanceRange=True | ||
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r.DefaultFeature.LocalExposure.HighlightContrastScale=0.8 | ||
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r.DefaultFeature.LocalExposure.ShadowContrastScale=0.8 | ||
r.AntiAliasingMethod=1 | ||
r.DefaultFeature.MotionBlur=False | ||
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[/Script/LinuxTargetPlatform.LinuxTargetSettings] | ||
-TargetedRHIs=SF_VULKAN_SM5 | ||
+TargetedRHIs=SF_VULKAN_SM6 | ||
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[/Script/HardwareTargeting.HardwareTargetingSettings] | ||
TargetedHardwareClass=Desktop | ||
AppliedTargetedHardwareClass=Desktop | ||
DefaultGraphicsPerformance=Maximum | ||
AppliedDefaultGraphicsPerformance=Maximum | ||
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||
[/Script/WorldPartitionEditor.WorldPartitionEditorSettings] | ||
CommandletClass=Class'/Script/UnrealEd.WorldPartitionConvertCommandlet' | ||
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[/Script/Engine.UserInterfaceSettings] | ||
bAuthorizeAutomaticWidgetVariableCreation=False | ||
FontDPIPreset=Standard | ||
FontDPI=72 | ||
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[/Script/Engine.Engine] | ||
+ActiveGameNameRedirects=(OldGameName="TP_Blank",NewGameName="/Script/QuickDraw") | ||
+ActiveGameNameRedirects=(OldGameName="/Script/TP_Blank",NewGameName="/Script/QuickDraw") | ||
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[/Script/AndroidFileServerEditor.AndroidFileServerRuntimeSettings] | ||
bEnablePlugin=True | ||
bAllowNetworkConnection=True | ||
SecurityToken=D12D73A6448D4A3F3C43C58935F232AA | ||
bIncludeInShipping=False | ||
bAllowExternalStartInShipping=False | ||
bCompileAFSProject=False | ||
bUseCompression=False | ||
bLogFiles=False | ||
bReportStats=False | ||
ConnectionType=USBOnly | ||
bUseManualIPAddress=False | ||
ManualIPAddress= | ||
|
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[/Script/EngineSettings.GeneralProjectSettings] | ||
ProjectID=B46134724F71AB8ED3DCD3B32CAFF3A2 |
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[/Script/Engine.InputSettings] | ||
-AxisConfig=(AxisKeyName="Gamepad_LeftX",AxisProperties=(DeadZone=0.25,Exponent=1.f,Sensitivity=1.f)) | ||
-AxisConfig=(AxisKeyName="Gamepad_LeftY",AxisProperties=(DeadZone=0.25,Exponent=1.f,Sensitivity=1.f)) | ||
-AxisConfig=(AxisKeyName="Gamepad_RightX",AxisProperties=(DeadZone=0.25,Exponent=1.f,Sensitivity=1.f)) | ||
-AxisConfig=(AxisKeyName="Gamepad_RightY",AxisProperties=(DeadZone=0.25,Exponent=1.f,Sensitivity=1.f)) | ||
-AxisConfig=(AxisKeyName="MouseX",AxisProperties=(DeadZone=0.f,Exponent=1.f,Sensitivity=0.07f)) | ||
-AxisConfig=(AxisKeyName="MouseY",AxisProperties=(DeadZone=0.f,Exponent=1.f,Sensitivity=0.07f)) | ||
-AxisConfig=(AxisKeyName="Mouse2D",AxisProperties=(DeadZone=0.f,Exponent=1.f,Sensitivity=0.07f)) | ||
+AxisConfig=(AxisKeyName="Gamepad_LeftX",AxisProperties=(DeadZone=0.250000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) | ||
+AxisConfig=(AxisKeyName="Gamepad_LeftY",AxisProperties=(DeadZone=0.250000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) | ||
+AxisConfig=(AxisKeyName="Gamepad_RightX",AxisProperties=(DeadZone=0.250000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) | ||
+AxisConfig=(AxisKeyName="Gamepad_RightY",AxisProperties=(DeadZone=0.250000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) | ||
+AxisConfig=(AxisKeyName="MouseX",AxisProperties=(DeadZone=0.000000,Sensitivity=0.070000,Exponent=1.000000,bInvert=False)) | ||
+AxisConfig=(AxisKeyName="MouseY",AxisProperties=(DeadZone=0.000000,Sensitivity=0.070000,Exponent=1.000000,bInvert=False)) | ||
+AxisConfig=(AxisKeyName="Mouse2D",AxisProperties=(DeadZone=0.000000,Sensitivity=0.070000,Exponent=1.000000,bInvert=False)) | ||
+AxisConfig=(AxisKeyName="MouseWheelAxis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) | ||
+AxisConfig=(AxisKeyName="Gamepad_LeftTriggerAxis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) | ||
+AxisConfig=(AxisKeyName="Gamepad_RightTriggerAxis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) | ||
+AxisConfig=(AxisKeyName="Gamepad_Special_Left_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) | ||
+AxisConfig=(AxisKeyName="Gamepad_Special_Left_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) | ||
+AxisConfig=(AxisKeyName="Vive_Left_Trigger_Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) | ||
+AxisConfig=(AxisKeyName="Vive_Left_Trackpad_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) | ||
+AxisConfig=(AxisKeyName="Vive_Left_Trackpad_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) | ||
+AxisConfig=(AxisKeyName="Vive_Right_Trigger_Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) | ||
+AxisConfig=(AxisKeyName="Vive_Right_Trackpad_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) | ||
+AxisConfig=(AxisKeyName="Vive_Right_Trackpad_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) | ||
+AxisConfig=(AxisKeyName="MixedReality_Left_Trigger_Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) | ||
+AxisConfig=(AxisKeyName="MixedReality_Left_Thumbstick_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) | ||
+AxisConfig=(AxisKeyName="MixedReality_Left_Thumbstick_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) | ||
+AxisConfig=(AxisKeyName="MixedReality_Left_Trackpad_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) | ||
+AxisConfig=(AxisKeyName="MixedReality_Left_Trackpad_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) | ||
+AxisConfig=(AxisKeyName="MixedReality_Right_Trigger_Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) | ||
+AxisConfig=(AxisKeyName="MixedReality_Right_Thumbstick_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) | ||
+AxisConfig=(AxisKeyName="MixedReality_Right_Thumbstick_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) | ||
+AxisConfig=(AxisKeyName="MixedReality_Right_Trackpad_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) | ||
+AxisConfig=(AxisKeyName="MixedReality_Right_Trackpad_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) | ||
+AxisConfig=(AxisKeyName="OculusTouch_Left_Grip_Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) | ||
+AxisConfig=(AxisKeyName="OculusTouch_Left_Trigger_Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) | ||
+AxisConfig=(AxisKeyName="OculusTouch_Left_Thumbstick_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) | ||
+AxisConfig=(AxisKeyName="OculusTouch_Left_Thumbstick_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) | ||
+AxisConfig=(AxisKeyName="OculusTouch_Right_Grip_Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) | ||
+AxisConfig=(AxisKeyName="OculusTouch_Right_Trigger_Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) | ||
+AxisConfig=(AxisKeyName="OculusTouch_Right_Thumbstick_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) | ||
+AxisConfig=(AxisKeyName="OculusTouch_Right_Thumbstick_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) | ||
+AxisConfig=(AxisKeyName="ValveIndex_Left_Grip_Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) | ||
+AxisConfig=(AxisKeyName="ValveIndex_Left_Grip_Force",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) | ||
+AxisConfig=(AxisKeyName="ValveIndex_Left_Trigger_Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) | ||
+AxisConfig=(AxisKeyName="ValveIndex_Left_Thumbstick_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) | ||
+AxisConfig=(AxisKeyName="ValveIndex_Left_Thumbstick_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) | ||
+AxisConfig=(AxisKeyName="ValveIndex_Left_Trackpad_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) | ||
+AxisConfig=(AxisKeyName="ValveIndex_Left_Trackpad_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) | ||
+AxisConfig=(AxisKeyName="ValveIndex_Left_Trackpad_Force",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) | ||
+AxisConfig=(AxisKeyName="ValveIndex_Right_Grip_Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) | ||
+AxisConfig=(AxisKeyName="ValveIndex_Right_Grip_Force",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) | ||
+AxisConfig=(AxisKeyName="ValveIndex_Right_Trigger_Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) | ||
+AxisConfig=(AxisKeyName="ValveIndex_Right_Thumbstick_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) | ||
+AxisConfig=(AxisKeyName="ValveIndex_Right_Thumbstick_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) | ||
+AxisConfig=(AxisKeyName="ValveIndex_Right_Trackpad_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) | ||
+AxisConfig=(AxisKeyName="ValveIndex_Right_Trackpad_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) | ||
+AxisConfig=(AxisKeyName="ValveIndex_Right_Trackpad_Force",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) | ||
bAltEnterTogglesFullscreen=True | ||
bF11TogglesFullscreen=True | ||
bUseMouseForTouch=False | ||
bEnableMouseSmoothing=True | ||
bEnableFOVScaling=True | ||
bCaptureMouseOnLaunch=True | ||
bEnableLegacyInputScales=True | ||
bEnableMotionControls=True | ||
bFilterInputByPlatformUser=False | ||
bShouldFlushPressedKeysOnViewportFocusLost=True | ||
bAlwaysShowTouchInterface=False | ||
bShowConsoleOnFourFingerTap=True | ||
bEnableGestureRecognizer=False | ||
bUseAutocorrect=False | ||
DefaultViewportMouseCaptureMode=CapturePermanently_IncludingInitialMouseDown | ||
DefaultViewportMouseLockMode=LockOnCapture | ||
FOVScale=0.011110 | ||
DoubleClickTime=0.200000 | ||
DefaultPlayerInputClass=/Script/EnhancedInput.EnhancedPlayerInput | ||
DefaultInputComponentClass=/Script/EnhancedInput.EnhancedInputComponent | ||
DefaultTouchInterface=/Engine/MobileResources/HUD/DefaultVirtualJoysticks.DefaultVirtualJoysticks | ||
-ConsoleKeys=Tilde | ||
+ConsoleKeys=Tilde | ||
+ConsoleKeys=Caret | ||
|
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{ | ||
"FileVersion": 3, | ||
"EngineAssociation": "5.4", | ||
"Category": "", | ||
"Description": "", | ||
"Modules": [ | ||
{ | ||
"Name": "QuickDraw", | ||
"Type": "Runtime", | ||
"LoadingPhase": "Default" | ||
} | ||
], | ||
"Plugins": [ | ||
{ | ||
"Name": "ModelingToolsEditorMode", | ||
"Enabled": true, | ||
"TargetAllowList": [ | ||
"Editor" | ||
] | ||
} | ||
] | ||
} |
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# QuickDraw | ||
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Developed with Unreal Engine 5 |
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// Copyright Epic Games, Inc. All Rights Reserved. | ||
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using UnrealBuildTool; | ||
using System.Collections.Generic; | ||
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public class QuickDrawTarget : TargetRules | ||
{ | ||
public QuickDrawTarget(TargetInfo Target) : base(Target) | ||
{ | ||
Type = TargetType.Game; | ||
DefaultBuildSettings = BuildSettingsVersion.V5; | ||
IncludeOrderVersion = EngineIncludeOrderVersion.Unreal5_4; | ||
ExtraModuleNames.Add("QuickDraw"); | ||
} | ||
} |
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// Copyright Epic Games, Inc. All Rights Reserved. | ||
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using UnrealBuildTool; | ||
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public class QuickDraw : ModuleRules | ||
{ | ||
public QuickDraw(ReadOnlyTargetRules Target) : base(Target) | ||
{ | ||
PCHUsage = PCHUsageMode.UseExplicitOrSharedPCHs; | ||
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PublicDependencyModuleNames.AddRange(new string[] { "Core", "CoreUObject", "Engine", "InputCore", "EnhancedInput" }); | ||
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PrivateDependencyModuleNames.AddRange(new string[] { }); | ||
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// Uncomment if you are using Slate UI | ||
// PrivateDependencyModuleNames.AddRange(new string[] { "Slate", "SlateCore" }); | ||
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// Uncomment if you are using online features | ||
// PrivateDependencyModuleNames.Add("OnlineSubsystem"); | ||
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// To include OnlineSubsystemSteam, add it to the plugins section in your uproject file with the Enabled attribute set to true | ||
} | ||
} |
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// Copyright Epic Games, Inc. All Rights Reserved. | ||
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#include "QuickDraw.h" | ||
#include "Modules/ModuleManager.h" | ||
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IMPLEMENT_PRIMARY_GAME_MODULE( FDefaultGameModuleImpl, QuickDraw, "QuickDraw" ); |
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// Copyright Epic Games, Inc. All Rights Reserved. | ||
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#pragma once | ||
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#include "CoreMinimal.h" | ||
|
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// Copyright Epic Games, Inc. All Rights Reserved. | ||
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using UnrealBuildTool; | ||
using System.Collections.Generic; | ||
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public class QuickDrawEditorTarget : TargetRules | ||
{ | ||
public QuickDrawEditorTarget( TargetInfo Target) : base(Target) | ||
{ | ||
Type = TargetType.Editor; | ||
DefaultBuildSettings = BuildSettingsVersion.V5; | ||
IncludeOrderVersion = EngineIncludeOrderVersion.Unreal5_4; | ||
ExtraModuleNames.Add("QuickDraw"); | ||
} | ||
} |