Releases: Leawind/Third-Person
Releases · Leawind/Third-Person
v2.2.0-mc1.18.2
Dependencies
Changelog
Changed
Port from v2.2.0-mc1.20-1.20.1
v2.2.0-mc1.19-1.19.2
Dependencies
Changelog
Changed
Port from v2.2.0-mc1.20-1.20.1
v2.2.0-mc1.19.4
Dependencies
Changelog
Changed
Port from v2.2.0-mc1.20-1.20.1
v2.2.0-mc1.19.3
Dependencies
Changelog
Changed
Port from v2.2.0-mc1.20-1.20.1
v2.2.0-mc1.20-1.20.1
Dependencies
Changelog
Changed
- Add rotate mode: Turn to Moving Direction
- Reduce camera offset when looking up and down
- Update adjustable range of some config items
Fixed
- Camera pitch set to zero when locked
v2.2.0-beta.4-mc1.20-1.20.1
Dependencies
Changelog
Fixed
- Issue url incorrect
- Errors in floating-point calculation (#173)
v2.2.0-beta.3-mc1.20-1.20.1
Dependencies
Changelog
Added
-
Enum config option to specify how player entity normally rotate: normal_rotate_mode
enum values:
* Interest point
* Camera crosshair
* Parallel with camera
* None
-
Allow disabling view bobbing in third person
* config option: disable_third_person_bob_view
Removed
- Replace multiple config options with one enum type option
* player_rotate_to_interest_point
* player_rotate_with_camera_when_not_aiming
* rotate_to_moving_direction
Fixed
- Fov mixin incorrect
- Player entity rotation incorrect when enter third person
Compatibility
- Basically compatible with Valkyrien Skies if you set option Normal rotate mode to Camera crosshair
v2.2.0-beta.2-mc1.20-1.20.1
Dependencies
Changelog
Added
- Change fov when aiming (Dolly zoom)
- Config option:
aiming_fov_divisor
- Auto enter first person in narrow space
- Config option:
temp_first_person_in_narrow_space
- Adjustable vertical offset of rotate center
- Config option:
rotate_center_height_offset
Changed
- Update default value of config options
- Rename config category name: "Aiming Check" -> "Item Predicates"
- Change some default values of config options
v2.2.0-beta.1-mc1.20-1.20.1
Dependencies
Changelog
Added
- Add config:
camera_distance_mode
- Allow item tag in item pattern
- Make it always use post effect of attached entity in spectator mode
- Disable double-tap sprinting in third person by default #153 #155
- config:
allow_double_tap_sprint
Changed
- Support both 1.20 and 1.20.1
- Config
use_camera_pick_in_creative
:
- Disabled by default
- Moved to category Other
Removed
- Remove config
sprint_impulse_threshold
Fixed
- Camera slightly shakes when hitting wall
Compatibility
Other
- Change package name to
com.github.leawind.thirdperson
- Record stack trace when infinite value detected. Once player's rotation become NaN or infinity, it will log some information for debugging
v2.1.0-mc1.20.1
Dependencies
Changelog
Changed
Fixed
- Transition from third person to first person not smooth