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Releases: LambdaGaming/GAuto

v2.11

02 Feb 05:50
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  • Added support for the Black Mesa Driveable Vehicles and CTVehicles Combine Prisoner Transporter addons

v2.10

27 Dec 17:31
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Warning

This update will reset all of GAuto's client and server convars.

  • Improved the names of all convars to make them easier to read and type out.
  • Fixed vehicle data not being read from the game's main data folder.
  • Added support for the Half-Life 2 Driveable Vehicles addon.
  • Added version number to the HUD.

v2.9

28 Nov 19:00
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  • Updated workshop icon
  • Added an option for vehicles to be permanently destroyed after being on fire for too long (2 minutes by default). Only works if VFire is installed.

v2.8

22 Aug 05:54
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  • Non-vehicles are now considered blacklisted. This might have fixed some extremely rare edge case bugs but I'm not 100% sure.
  • Removed empty vehicle files that were left over from when the EnginePos parameter was removed.
  • Added EngineOffset parameter. This allows supported vehicles with weird engine positions to have the correct position for smoke and explosions.
  • Fixed player damage related to vehicles sometimes not being processed.
  • Added support for vehicles based on the airboat, and added a new horn sound to go along with it.
  • Added vehicle support for the "Drivable Yacht" addon.
  • The vehicle creator tool will now save the yaw position of each seat, which allows for creating seats that don't face forward.
  • Fixed the health and fuel values on the HUD sometimes being extremely long decimals.
  • Added support for more DarkRP features including ejecting passengers with the battering ram and properly syncing a vehicle's door lock status when using the keys.

v2.7

30 May 06:50
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  • Started keeping track of version numbers
  • Added message that prints to console when the addon is loaded
  • Changed horn sounds again
  • Removed GChroma integration (See related commit for details)