Update readme with usage of UseTaskWhenAll#23
Merged
KuraiAndras merged 5 commits intoKuraiAndras:masterfrom Jun 16, 2025
Merged
Update readme with usage of UseTaskWhenAll#23KuraiAndras merged 5 commits intoKuraiAndras:masterfrom
UseTaskWhenAll#23KuraiAndras merged 5 commits intoKuraiAndras:masterfrom
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KuraiAndras
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Jun 16, 2025
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Please also append the changelog, with a new section for 7.0.1
KuraiAndras
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Jun 16, 2025
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| You can create a weak subscription by using the `SubscribeWeak` method. This subscription uses a `WeakReference` which will let the subscriber to be garbage collected without the need to unsubscribe (although you still can unsubscribe manually). Subscribing methods on `MonoBehavior` instances in Unity3D might result in unexpected behavior, so you should be careful with it. | ||
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| ```c# | ||
| courier.SubscribeWeak<MyNotification>(notification => /*...*/); | ||
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| courier.SubscribeWeak<MyNotification>((notification, cancellation) => /*...*/); | ||
| ``` | ||
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| ### Capturing thread context |
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oops mistake... will undo
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The whole "UseTaskWhenAll" feature goes into 7.0.1? |
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No, I have already published 7.0.0. Just the changes in this pr |
KuraiAndras
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Jun 16, 2025
UseTaskWhenAllUseTaskWhenAll
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Everything seems okay, can we merge? |
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I had a couple more commits left on the parallel branch... you were a bit too fast with merging...
Anyways, here they are.
Thanks for all the swift actions btw!