Dplug
lets you create professional audio plug-ins with minimal headaches and cost.
🏠 Dplug.org
📚 DPlug Wiki
💬 Community Discord
👩🏫 Getting Started
Format | macOS arm64 | macOS amd64 | Windows 32-bit | Windows 64-bit | Linux x86-64 |
---|---|---|---|---|---|
VST2 | ✅ | ✅ | ✅ | ✅ | ✅ |
VST3 | ✅ | ✅ | ✅ | ✅ | ✅ |
AUv2 | ✅ | ✅ | |||
AAX | ✅ | ✅ | ✅ | ✅ | |
LV2 | ✅ | ✅ | ✅ | ✅ | ✅ |
FLP | ❌ | ❌ | ❌ | ✅ |
⚙️ Automated Mac and Windows installers, signing, notarization.
⚙️ Build plug-ins with Dlang, a powerful, easy and fast native language with serious build times improvements over C++.
⚙️ Package-based dependency management with DUB. Build any Dplug tool with the $ dub
command.
⚙️ With PBR rendering, you can have video-game like skeuomorphism with a small distribution size.
⚙️ DAW support list here.
⚙️ Ask your question on the Discord!
⚙️ Join the secretive Dplug Wasteland club for exclusive audio knowledge!
⚙️ Free of charge!
- Convergence by Cut Through Recordings
- Couture by Auburn Sounds
- Entropy 3 by Cut Through Recordings
- EpicPRESS by Cut Through Recordings
- Faradelay by Cut Through Recordings
- Graillon by Auburn Sounds
- Inner Pitch by Auburn Sounds
- Lens by Auburn Sounds
- M4 Multiband Compressor by Cut Through Recordings
- Nu:Cat by Kitsunebi Games
- OneTrick Simian by Punk Labs
- Panagement by Auburn Sounds
- Renegate by Auburn Sounds
- Tarabia MK II by SMAOLAB
- Yamatube Pro by SMAOLAB
Come talk with us on the Dplug Discord to learn more and meet your peers!
Keep up with major changes with the Dplug Release Notes.
Key concept: Dplug uses SemVer. If you stay on the same Dplug major version tag (eg: "~>13.0"
), your plug-in wont't break, and more importantly your user sessions won't break either.
Dplug has a deep commitment to stability. All breaking changes are documented in the Changelog and issues major SemVer tags for breaking changes. If you don't want any breaking changes, you can pin Dplug to a major version in your dub.json
. Breaking changes only happen for major tags.
Dplug's goal is to support existing products and build commercial companies around them. It is a part-time operation, from people who release commercial plug-ins for a living.
Being stable and relatively bug-free is deemed more important to us than implement every possible feature. It's often than enhancements get postponed in favour of product development, so please be patient!
- No interaction needed with
Xcode
,CMake
,C++
,Obj-C
orMSVC
. - Lovable D language, suitable from prototyping to production.
- Same features for
VST2
/VST3
/AUv2
/AAX
/LV2
plug-in formats. - Same features for desktop OS: Windows / macOS / Linux.
- Faust language integration.
- Easy SIMD compatible with both
x86
,x86_64
, andarm64
with same codebase. - Fast 2D software rasterizer in
dplug:canvas
, no OpenGL headaches. Wren
scripting for faster UI authoring.- Optional Physically Based Rendering (PBR).
- Image support:
PNG
,JPEG
,QOI
, and specially designedQOIX
codec. - Easy to install and update.
- State-of-the-Art tutorials.
If you don't have the VST3 SDK, you can't make VST3 plugins with Dplug. Find the VST3 SDK there: http://www.steinberg.net/en/company/developers.html
If you don't have a licensing agreement with Steinberg, you can't distribute VST2 or VST3 plug-ins.
Dplug has many different licenses depending on the sub-package you need. Please check individual source files for license information. Please do your homework and respect the individual licences when releasing a plug-in.
In particular: