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Tuesday JS Release 41

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@Kirilllive Kirilllive released this 21 Dec 20:19
· 75 commits to master since this release

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In this version we have updated all plugins to adapt them to the latest engine and web browser updates. We also fixed problems with multiple plugins running at the same time, sometimes they could interfere with each other.

Added dialogue reading function. When you activate the “Speech” plugin, a new “Speech Synthesis” section will appear in the settings of the text panel, dialogue and buttons, in which you can specify the voice and text to be read. You can specify that text reading should start when a dialog is launched or when a button is clicked.

Aspect ratio (plugin) - allows you to scale the size of the game screen while maintaining proportions. To do this, you need to specify the initial screen size in the project settings.

The animation for sprite movement functions have been updated so that the animation does not conflict with other engine functions, such as fast skip of dialogues.

A new element for randomly selecting the next block has appeared. Previously, this could only be done using JavaScript, but recently this feature has become very popular, so a graphical tool for settings of randomization has been added.

The interface and ergonomics of the mobile version have been improved, problems with closing the scene parameters panel have been fixed.

The video playback system has been updated and errors in video positioning in the scene have been fixed.

Added support for the Electron framework, both the engine itself and exported projects.