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Update tutorial.html
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Kirilllive committed Jan 19, 2022
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4 changes: 2 additions & 2 deletions tutorial.html
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<td width='50%' align='center'><img class="img_t" onclick="modal_window('open',this.src,this.style.backgroundImage)" src="tutorial_img/new_folder.svg" style="background-image:url('tutorial_img/new_project.png');"/></td>
<td width='50%' align='left' class='leftbor textarr' valign='top'>In the window that appears, specify <b>the working folder</b> with the resources for the project.<br><br><b>Attention!</b><br>to open the project, you also need to specify <b>the working folder</b>, not the JSON file</td>
<td width='50%' align='left' class='leftbor textarr' valign='top'>In the window that appears, specify <b>the working folder</b> with the resources for the project.<br><br><b>Attention!</b><br>The project is <b>not automatically saved</b> to your device or browser memory, when you need to make a backup copy of the project, use the Save function (Step 32 : Save project).<br><br>To open the project, you also need to specify the working folder, not the JSON file<br>The JSON does not contain the project files from the working folder, only the paths to them relative to the working folder. Therefore, it is important that the project's JSON is located in project's working folder.</td>
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<td align='center' colspan="2" height='128px'>Step 3 : Available localization</td>
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<td width='50%' align='left' class='textarr' valign='top'>Indicate <b>the project name</b> and available languages.<br><br>For each language, you can immediately specify the translated name<br><br>The 1st added language will be set as default language of the novel.<br>If the player's device does not support any of the specified languages, the game will switch to the first language in this list<br><br>After creating a project, you can remove and add translations in the project settings.<br><br>Click on <b>"Create Project"</td>
<td width='50%' align='left' class='textarr' valign='top'>Indicate <b>the project name</b> and available languages.<br><br>For each language, you can immediately specify the translated name of the project<br><br>The 1st added language will be set as default language of the novel.<br>If the player's device does not support any of the specified languages, the game will switch to the first language in this list<br><br>After creating a project, you can remove and add translations in the project settings.<br><br>Click on <b>"Create Project"</td>
<td width='50%' align='center' class='leftbor'><img class="img_t" onclick="modal_window('open',this.src,this.style.backgroundImage)" src="tutorial_img/new_languages.svg" style="background-image:url('tutorial_img/new_project.png');"/></td>
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