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A problem with map size on screen #33

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jisevereid opened this issue Oct 9, 2013 · 2 comments
Open

A problem with map size on screen #33

jisevereid opened this issue Oct 9, 2013 · 2 comments

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@jisevereid
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Okay let's say I have an 18 x 18 tiled map made with 16 x 16 tiles. This map appears very small in the upper left hand corner of my 1200 x 750 window. How do I scale up the map in love2d and move the position of it?

@rangercyh
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you may use it like this love.graphics.draw( drawable, x, y, r, sx, sy, ox, oy, kx, ky ), for detail see : https://www.love2d.org/wiki/love.graphics.draw

@jisevereid
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I'm currently using map:draw() to draw the map to the screen. would I put map:draw() to be the drawable in this code? Or would I just use map?

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