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Releases: JohnAD/turn_based_game

Added player move choice to terminal display

07 Nov 21:32
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When playing a game in the terminal, using the play procedure, the choice made by the player is now announced in the terminal.

Before, if using code that does not make the choice evident, such as a Negamax AI player, it was hard to follow the game since the user did not see the AI's choice.

Improved URLS in docs

06 Oct 18:36
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Bumped version so that doc fixes this would be seen in nimble.directory.

ref docs, unit test, Nim 1.0

06 Oct 17:55
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This release is tested against 1.0 and is fully ready. Also, added reference docs to the repo and a proper unit test.

Docs for library now in source

01 Jul 03:03
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RST documentation now in the source code.

Friendly to JS backend

30 May 22:08
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It is now possible to compile to js (Javascript) as well as c.

Play method now friendlier to AI

23 May 17:29
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A few subtle minor differences, none of them breaking. The biggest thing is that the display of "who's turn it is", is now handled by the Game's play method rather than Player's get_move method.

Set_possible_moves more idiomatic

28 Apr 04:01
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v1.1.0

Update semver since last change was breaking

Release ready for nimble

27 Apr 03:03
b9339e3
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First release ready for nimble package distribution.

First Full Release

26 Apr 20:11
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The basic structure for a turn-based-game is written and tested. See the examples for a starting point. Documentation is mostly written; but expect more over time.