Goal of this project was to create the first somewhat complex project. It's a clone of popular game called Flappybird written in glium (OpenGL).
To run the game you have to have the rust environment configured and simply type:
cargo run
or, if you want to produce optimized binary:
cargo run --release
Keeping in mind it's my first project in Rust all contributions are more than welcome! Unless it's trivial, all contributions should be followed by an issue describing the enhancement somebody is eager to do :)