Skip to content

Jackzmc/docker-csgo-server

 
 

Repository files navigation

Counter Strike Global Offensive + Docker License

CS:GO server in docker with 128 tick enabled by default.

Original creator: Gonzih/docker-csgo-server

Docker hub image

DockerHub

docker pull jackzmc/srcds-csgo

Tag Descriptions / Dockerfile Links

  • Latest - The latest, full game image.
  • Bare - Does not contain a predownloaded game image, must be installed on start
  • Sourcemod - Contains bare version with sourcemod preinstalled

Envs:

USER - username for /home/ dir (default: steam)
SERVER - where to store data files (steamcmd & csgo dir, defaults to /home/$USER/server )

Details:

By default image is build with enabled autoupdate feature (take a look at csgo.sh file). You can create new Dockerfile based on that image (FROM csgo) and customize it with plugins, configs, CMD and ENTRYPOINT instructions.

Also you can create volumes with the -v flag that point to the host for these directories:

  • /home/steam/server/csgo
  • /home/steam/server/csgo/cfg
  • /home/steam/server/csgo/addons
# Build image and tag it as csgo
docker build -t csgo github.com/jackzmc/docker-csgo-server

# Run image with default options (CMD in Dockerfile)
docker run -d -p 27015:27015 -p 27015:27015/udp csgo

# Run image with hostname and GLST token, classic casual server
docker run -it -p 27032:27015 -p 27032:27015/udp csgo -console -usercon +mapgroup mg_active +map de_cache +hostname "\"MyCsgoServer\"" +sv_steamaccount "\"GSLT TOKEN HERE\""
# (to have spaces in hostname you need to escape quotes: \"

# Run a private server, with rcon and password
docker run -it -p 27032:27015 -p 27032:27015/udp csgo -console -usercon +mapgroup mg_active +map de_cache +rcon_password "mypass" +sv_password "serverpass"

# Run image with as Classic Casual server
docker run -d -p 27015:27015 -p 27015:27015/udp csgo -console -usercon +game_type 0 +game_mode 0 +mapgroup mg_active +map de_cache

# Run image with as Classic Competetive server
docker run -d -p 27015:27015 -p 27015:27015/udp csgo -console -usercon +game_type 0 +game_mode 1 +mapgroup mg_active +map de_cache

# Run image with as Arm Race server
docker run -d -p 27015:27015 -p 27015:27015/udp csgo -console -usercon +game_type 1 +game_mode 0 +mapgroup mg_armsrace +map ar_shoots

# Run image with as Demolition server
docker run -d -p 27015:27015 -p 27015:27015/udp csgo -console -usercon +game_type 1 +game_mode 1 +mapgroup mg_demolition +map de_lake

# Run image with as Deathmatch server
docker run -d -p 27015:27015 -p 27015:27015/udp csgo -console -usercon +game_type 1 +game_mode 2 +mapgroup mg_allclassic +map de_dust

# To run lan server just add `+sv_lan 1` at end of command
docker run -d -p 27015:27015 -p 27015:27015/udp csgo -console -usercon +game_type 0 +game_mode 1 +mapgroup mg_active +map de_cache +sv_lan 1

Running public server

To run public server you need to Register Login Token and adding +sv_setsteamaccount THISGSLTHERE -net_port_try 1 to the server command Refer to Docs for more details.

About

Dockerfile for the CSGO server

Topics

Resources

License

Stars

Watchers

Forks

Releases

No releases published

Packages

No packages published

Languages

  • Shell 86.4%
  • Dockerfile 13.6%