A toy OpenGL Render Engine.
Platform | CI |
---|---|
Windows |
Currently only Phong shading is supported and the system is not quite interactive. Other features will be added in the future.
Only MinGW and MSVC are tested. MSYS2 MinGW64 is recommended as the version of its g++ has a good support for C++17. g++ with versions lower than 9.0.0 may not work as std::filesystem is not supported in these versions. Run MinGW_build.bat
or MSVC_build.bat
to build the project.
Credits for models used in this project can be found in CREDITS