Moved absorb logic from EntityEffectManager to FormulaHelper #2752
Add this suggestion to a batch that can be applied as a single commit.
This suggestion is invalid because no changes were made to the code.
Suggestions cannot be applied while the pull request is closed.
Suggestions cannot be applied while viewing a subset of changes.
Only one suggestion per line can be applied in a batch.
Add this suggestion to a batch that can be applied as a single commit.
Applying suggestions on deleted lines is not supported.
You must change the existing code in this line in order to create a valid suggestion.
Outdated suggestions cannot be applied.
This suggestion has been applied or marked resolved.
Suggestions cannot be applied from pending reviews.
Suggestions cannot be applied on multi-line comments.
Suggestions cannot be applied while the pull request is queued to merge.
Suggestion cannot be applied right now. Please check back later.
Hey Guys!
I'd like to attempt another PR regarding spell absorb. 4 years ago it was closed due to feature freeze. Today I re-forked unity and re-did the whole change from scratch, I've also made an experimental dfumod that overrid the absorb effect.
What has changed:
What was out of scope:
How it was tested:
Link to the old PR for reference:
#2179