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IntangibleMatter's Metaballs

This is a simple 2D metaballs implementation based off of John Wigg's implementation.

All of the colour palettes (aside from the flags and a few others) are sourced from Lospec. The files are all named based on the palette's title on the website.

(Also please don't read too much into which flags I chose, I just picked some that I knew and thought might look cool. If you have any you want me to add let me know!)

Also available on Itch.io!

Hotkeys:

0:

Disable the palette overlay. To reenable, just switch to a palette.

2-8:

Load the folder with the corresponding amount of colours.

F:

Load the flags folder

U:

Load the user palettes folder.

| Platform | Path | | Windows | %APPDATA%\metaballs\palettes` | | Mac | ~/Library/Application Support/metaballs/palettes/ | | Linux | ~/.local/share/metaballs/palettes/ |

You can manually create palettes with a text editor, but the easier way is probably to download Godot, create a new project, make a new GradientTexture1D resource, then move it to the user palettes folder.

left and right:

Cycle through the colours in the open folder

D:

Toggle displaying the name of the palette on screen when it gets loaded.

Space:

Toggle fullscreen

Esc

Quit

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A little 2D metaballs program

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