Experimental: Save CPU When Losing Focus #402
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TL;DR: Refactor event handling and add performance option
This update saves power without requiring changes to animation and physics animations.
incBeginLoop
function to use a state machine for managing poll and wait modes, reducing CPU usage when the application is not focused.Render Only When Window Focused
. Enabling this option stops rendering when the window loses focus, further reducing CPU usage.Related issue: nijigenerate/nijigenerate#21