Real-time physically based rendering using GPU capable of DirectX Raytracing.
Space.mp4
Fight.Motion.mp4
- Window Mode: Windowed | Borderless | Fullscreen
- Resolution
- HDR
- V-Sync
- NVIDIA Reflex
- Camera
- Jitter
- Horizontal Field of View
- Raytracing
- Russian Roulette
- Bounces
- Samples/Pixel
- NVIDIA Shader Execution Reordering
- NVIDIA RTX Dynamic Illumination
- ReSTIR DI
- ReGIR
- Cell
- Size
- Visualization
- Build Samples
- Cell
- Initial Sampling
- Local Light
- Mode: Uniform | Power RIS | ReGIR RIS
- Samples
- BRDF Samples
- Local Light
- Temporal Sampling
- Bias Correction Mode: Basic | Pairwise | Raytraced
- Boiling Filter Strength
- Spatial Sampling
- Bias Correction Mode: Basic | Pairwise | Raytraced
- Samples
- ReGIR
- ReSTIR DI
- NVIDIA RTX Global Illumination
- SHARC
- Downscale Factor
- Scene Scale
- Roughness Threshold
- Hash Grid Visualization
- SHARC
- NVIDIA RTX Dynamic Illumination
- Post-Processing
- NVIDIA Real-Time Denoisers
- Denoiser: ReBLUR | ReLAX
- Validation Overlay
- Super Resolution: NVIDIA DLSS | Intel XeSS
- Frame Generation: NVIDIA DLSS
- NVIDIA Image Scaling
- Sharpness
- Chromatic Aberration
- Bloom
- Strength
- Tone Mapping
- HDR
- Paper White Nits
- Color Rotation: Rec.709 to Rec.2020 | DCI-P3-D65 to Rec.2020 | Rec.709 to DCI-P3-D65
- Non-HDR
- Operator: Saturate | Reinhard | ACES Filmic
- Exposure
- HDR
- NVIDIA Real-Time Denoisers
- Xbox Controller
- Keyboard
- Mouse
-
Microsoft Visual Studio 2022 (17.4)
-
CMake (3.28)
-
Git with LFS
-
vcpkg
> git clone https://github.com/Microsoft/vcpkg > cd vcpkg > .\bootstrap-vcpkg.bat > [Environment]::SetEnvironmentVariable("VCPKG_ROOT", $PWD.Path, [EnvironmentVariableTarget]::User)
- Git Submodule
> git submodule update --init --recursive
- OS: Microsoft Windows 10 64-bit (22H2) with latest drivers
- Graphics:
- Basic: Any GPU capable of DirectX Raytracing Tier 1.1
- GPU Upload Heap: Any integrated GPU, or discrete GPU & BIOS that support Resizable BAR
- NVIDIA
- Shader Execution Reordering: GeForce RTX 40 Series
- DLSS
- Super Resolution: GeForce RTX 20 Series
- Frame Generation: GeForce RTX 40 Series
- Cornell Box
1 SPP, Denoised