WIP port of Godot 4.2 to Wii U.
Later releases of Godot 4.x will be eventually supported, but for now, 4.2 will be the target of this port until Godot 4 stops getting major version releases, in order to make development less of a cat-and-mouse game with upstream code changes.
This repo only contains the relevant folders to add to an existing copy of the Godot source code.
To compile, see Building Godot 4.2 for Wii U in the Homebrodot wiki.
Currently, this repo can be successfully compiled with the editor, and a Wii U option will appear in the export options. However, export templates do not yet compile.
If you have any questions, join The Homebrodot Discord, c08o's Discord, or make an issue here on GitHub.