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Observing Phong Shading with Spotlight in OpenGL

Lightning is a crucial factor for making our Graphics realistic. Luckily OpenGL lightning model is easy to implement. For this project, i created a scene consists of 625 boxes on a flat plane. With the help of FPS Camera you can spectate in the scene and by turning the lightning on or off, the effect of spotlight can easily observed.

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A fully lit scene with Phong shading, materials, lighting maps.

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