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- For caching, a map's `item_name` takes priority over the `custom_name` if both are present. - Placeholder trades are no longer empty. (Cosmetic change only.) - Added custom logic for upgrading caches from older versions
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.vscode/ | ||
bin/ | ||
.classpath | ||
.factorypath | ||
.project | ||
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# macos | ||
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# Minecraft Code Breaking Changes | ||
### 1.19.4 | ||
Current master | ||
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### 1.20.2 | ||
#### Worked Around: | ||
- Need to handle the experimental trade rebalance: build for 1.20.2 and check that the feature's identifier exists before executing related code. | ||
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### 1.20.5 | ||
#### No Workaround: | ||
- `ItemStack::hasCustomName` and `FilledMapItem::getMapId` were replaced with DataComponents. | ||
- Exploration maps now use an `item_name` instead of a `custom_name`. Map caches from older versions are not automatically upgraded by minecraft. | ||
- `TradeOffer` now takes the price as a `TradeItem` instead of an `ItemStack`. The second price is also an `Optional` | ||
#### Possible Workaround: | ||
- `ItemStack::writeToNbt` and `readFromNbt` were removed or changed: Use `ItemStack::CODEC` instead. | ||
- Trade offers no longer support selling or buying air: Use some placeholder items instead. |
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