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v1.2.0

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@EricPlayZ EricPlayZ released this 13 May 01:00
· 4 commits to master since this release

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Misc

- Added compatibility with v1.16.2 hotfix update

- Added the ability of using .PAK mods inside "EGameTools\UserModFiles"; just drag and drop a .PAK inside the folder, rename it to whatever you like and enjoy! CREDITS TO @12brendon34 on Discord for finding out how to implement this feature!

- Added "Player Immunity" slider (Player)

- Added "Old World Money" slider (Player)

- Added "Unlimited Immunity" (Player)

- Added "Unlimited Stamina" (Player)

- Added "Unlimited Items" (Player) - stops the game from lowering the amount of items such as consumables / throwables when using them, alongside other inventory items such as ammo, lockpicks and other items; WARNING: this will not stop the item from getting removed from your inventory if you drop the entire amount; currently, if the amount of item is 1, it will still drop from your inventory unfortunately

- Added "One-Hit Kill" (Player)

- Added "Invisible to Enemies" (Player)

- Added "Allow Grapple Hook in Safezone" (Player)

- Added "Disable Air Control" (Player)

- Added "Current Weapon Durability" slider (Weapon) - currently only works while your weapon is physically equipped in your hand

- Added "Unlimited Durability" (Weapon)

- Added "Unlimited Ammo" (Weapon)

- Added "No Spread" (Weapon)

- Added "No Recoil" (Weapon)

- Added "Instant Reload" (Weapon)

- Added "Lens Distortion" slider (Camera)

- Added "GoPro Mode" (Camera) - this is best used with Head Bob Reduction set to 0 and Player FOV Correction set to 0 in game options; thank you to @c.r.e.x on Discord for the idea of adding this feature!

- Added "Disable Head Correction" (Camera) - disables centering of the player's hands to the center of the camera

- Added "Teleport to Coords" with X, Y, Z inputs (Teleport), with a "Get Player Coords" button which will automatically fill the X, Y and Z inputs

- Added "Teleport to Waypoint" (Teleport); WARNING: if the waypoint is selected to track an object/item on the map, Teleport to Waypoint will not work, if so just set the waypoint nearby instead; WARNING: your player height won't change when teleporting, so make sure you catch yourself if you fall under the map because of the teleportation

- Added "Saved Locations" in Teleport menu, with the ability of saving, deleting and teleporting to said locations; these locations are saved in the config file and will contain a name and a set of coordinates for each location; to reset back to the default list, remove the list from inside the config file and go back into the game

- Added "Increase Data PAKs Limit" (Misc; requires game restart to apply) - you can now add more than 8 data PAKs, e.g. data8.pak, data9.pak, data10.pak, etc, up to 200 PAKs in total

- Added "Disable Data PAKs CRC Check" (Misc; requires game restart to apply) - stops the game from scanning data PAKs, which allows you to use data PAK mods in multiplayer as well

- Added "Disable Savegame CRC Check" (Misc; requires game restart to apply) - stops the game from falsely saying your savegame is corrupt whenever you modify it

- Added tooltips when hovering over buttons and sliders inside the mod menu

Bug fixes

- Fixed "God Mode" (Player) staying enabled after toggling FreeCam off

- Fixed "God Mode" (Player) not working properly or at all in multiplayer

- Fixed blood overlay still displaying after falling from a great height with "God Mode" (Player) enabled

- Fixed volatiles still being able to kill you when they jump on top of you while "God Mode" (Player) is enabled

- Fixed "Disable Out of Bounds Timer" (Player) not working in missions

- Fixed player variables saving and loading using old version of player_variables.scr (which made Max Health drop to negative infinite)

- Fixed options that make use of player variables not returning back to their original value after disabling them

- Fixed immunity drastically being lowered while rapidly changing the time forward with the "Time" slider (World) at night or while in a dark zone

- Fixed long paths to mods inside UserModFiles causing a game crash or causing the mods to not load at all

- Changed the config system to only write to the config file whenever there's a change in the mod menu

- Changed the way the mod menu gets the list of player variables, meaning the player variables list should self-update, with no manual intervention required even after a game update

Full Changelog: v1.1.3...v1.2.0